Belanor vs Rian the Conjurer

Overall comparison

HERO Fraction Element Type Rarity Aura
Belanor High Elves Void Attack Legendary Crit rate 24%
Place: All battles
Rian the Conjurer Dark Elves Force Support Epic Accuracy 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Belanor 60 6 15195 1520 1046 105 15 63 30 10
Rian the Conjurer 60 6 17010 +1815 1002 -518 1167 +121 98 -7 15 50 -13 30 15 +5

Skills comparison

Belanor

Swordleader

Formula: 3.6*ATK
Attacks 1 enemy. Places a 30% [Increase C. RATE] buff on all allies for 1 turn if this attack is critical.

Insurmountable

Formula: 4.2*ATK
Attacks all enemies. Places a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. These debuffs cannot be resisted when Zavia is on the same team. Also places a [Perfect Veil] buff on this Champion for 2 turns.
Cooldown: 3

Overkill

Formula: 6.8*ATK
Formula: EXCESSIVE_DAMAGE
Attacks 1 enemy. Will attack the enemy with the lowest HP with any surplus damage if this attack kills an enemy. The surplus damage cannot be critical.
Cooldown: 4

Tactical Partner

Formula: 6.8*ATK
Formula: EXCESSIVE_DAMAGE
Activates this Champion's Overkill skill. Also activates Zavia's Poison Rain skill. [Only available when Zavia is on the same team.]
Cooldown: 4
Rian the Conjurer

Magma Ball

Formula: 4.6*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns.

Sweeping Dismissal

Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

Master of Summons

Formula: (skillTargetId==targetId)*0.5*TRG_HP+(skillTargetId!=targetId)*0.3*TRG_HP
Formula: (skillTargetId==targetId)*0.5*MAX_STAMINA+(skillTargetId!=targetId)*0.3*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50%. Will then also place a [Block Debuffs] buff on them for 2 turns. Will also revive Akoth the Seared and Urost the Soulcage with 30% HP if they are on the same team and not the target of the skill. Will then also fill their Turn Meters by 30% after reviving. If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns.
Cooldown: 6
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