Belanor vs Ultimate Deathknight

Overall comparison

HERO Fraction Element Type Rarity Aura
Belanor High Elves Void Attack Legendary Crit rate 24%
Place: All battles
Ultimate Deathknight Undead Hordes Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Belanor 60 6 15195 1520 1046 105 15 63 30 10
Ultimate Deathknight 60 6 20640 +5445 782 -738 1421 +375 97 -8 15 50 -13 40 +10 20 +10

Skills comparison

Belanor

Swordleader

Formula: 3.6*ATK
Attacks 1 enemy. Places a 30% [Increase C. RATE] buff on all allies for 1 turn if this attack is critical.

Insurmountable

Formula: 4.2*ATK
Attacks all enemies. Places a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. These debuffs cannot be resisted when Zavia is on the same team. Also places a [Perfect Veil] buff on this Champion for 2 turns.
Cooldown: 3

Overkill

Formula: 6.8*ATK
Formula: EXCESSIVE_DAMAGE
Attacks 1 enemy. Will attack the enemy with the lowest HP with any surplus damage if this attack kills an enemy. The surplus damage cannot be critical.
Cooldown: 4

Tactical Partner

Formula: 6.8*ATK
Formula: EXCESSIVE_DAMAGE
Activates this Champion's Overkill skill. Also activates Zavia's Poison Rain skill. [Only available when Zavia is on the same team.]
Cooldown: 4
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Ultimate Deathknight

Heckler of Legends

Formula: 3.5*DEF
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.

Rats Off To Ya

Formula: 4*DEF
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Cooldown: 4

Get Comfy Everyone

Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
Cooldown: 5

Too Awesome To Die [P]

Formula: 0.2*CurrentHealMultiplier
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.

Didn't Need 'Em [P]

Formula: 0.1*B_HP*deadAlliesCount
Formula: 0.1*B_DEF*deadAlliesCount
Formula: 0.1*B_SPD*deadAlliesCount
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.