Blood Marchioness Mina vs Skeletor

Overall comparison

HERO Fraction Element Type Rarity Aura
Blood Marchioness Mina Undead Hordes Magic Attack Mythical Attack 35%
Place: All battles
Skeletor Knight Revenant Spirit Support Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Blood Marchioness Mina 60 6 18165 1487 1156 110 15 63 30 0
Skeletor 60 6 21480 +3315 1046 -441 1101 -55 103 -7 15 50 -13 30 20 +20

Skills comparison

Blood Marchioness Mina

Hatespine

Formula: 2.3*ATK
Formula: HeroCounterWithId(2)+1
Formula: 2.3*ATK
Formula: 2.3*ATK
Formula: 0
Formula: 0
Formula: 0
Attacks 1 enemy 2 times. Will repeat the attack against the enemy with the highest Turn Meter if the initial target is under a [Leech] debuff.

Crimson Steel

Formula: 4.5*ATK
Formula: 0.5*MAX_STAMINA
Formula: 0.5*MAX_STAMINA
Attacks all enemies. Places a [Stun] debuff for 1 turn, and decreases the Turn Meters of all enemies by 50%. These effects cannot be resisted by targets whose ATK is lower than this Champion’s.
Cooldown: 4

Hemaelstrom

Formula: 4.5*ATK
Attacks all enemies. Before attacking, removes all buffs from enemies. This effect cannot be resisted by targets whose ATK is lower than this Champion’s. Places a [Leech] debuff and a 50% [Decrease ATK] debuff on all enemies for 2 turns. These debuffs cannot be resisted by targets whose ATK is lower than this Champion’s.
Cooldown: 4

Metamorph [P]

Formula: 1
Transforms this Champion into their Alternate Form whenever this Champion is revived by a skill, effect, or [Revive On Death] buff. Then grants an Extra Turn.
Cooldown: 4

Engine of Murder [P]

Formula: 0.03*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 0.06*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 3*(CHANGED_STAMINA_AMOUNT/10)
Formula: 6*(CHANGED_STAMINA_AMOUNT/10)
Formula: HeroCounterWithId(1)+1
Formula: 0
Formula: HP
Formula: 0
Formula: currentTurn
Formula: TRG_HP
Formula: 0.03*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 0.06*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Whenever an enemy has their Turn Meter filled, this Champion inflicts pure damage on that enemy equal to 3% of their MAX HP for every 10% Turn Meter filled. Will inflict 6% of their MAX HP as pure damage instead, if the enemy is under a [Leech] debuff. This damage cannot be critical and will ignore [Stone Skin], [Ally Protection], [Shield], [Strengthen], and [Fervor] buffs, [Bone Armor] stacks, and any damage modifying skills or effects. If the enemy is a Boss, the damage cannot exceed 50,000 HP per hit. Whenever an enemy has their Turn Meter filled, also destroys their SPD by 3 for every 10% Turn Meter filled (stacks up to 100). Will destroy 6 SPD for every 10% Turn Meter filled instead, if the enemy is under a [Leech] debuff. This effect does not work against Bosses. Revives this Champion with 100% HP every 2 turns if at least one ally is alive. Once per Round, instantly revives this Champion with 100% HP if all allies are dead.
Skeletor

Havoc Scythe

Formula: 0.12*HP
Attacks 1 enemy 2 times. Each hit has a 75% chance of increasing the duration of 2 random debuffs on the target by 1 turn. Each hit also has a 75% chance of decreasing the duration of 2 random buffs on the target by 1 turn.

Skull Comet

Formula: 0.32*HP
Attacks 1 enemy. Has a 75% chance of placing a [Petrification] debuff on the target for 1 turn. Also has a 75% chance to place a 50% [Decrease ATK] debuff and a 30% [Decrease SPD] debuff on the target for 2 turns.
Cooldown: 5

Begone, Fools!

Formula: 0.15*MAX_STAMINA
Formula: 0.3*MAX_STAMINA
Places a 50% [Increase ACC] buff on all allies for 2 turns. Has a 75% chance to steal any [Block Debuffs] buffs and 2 other random buffs from each enemy. Then decreases all enemies' Turn Meters by 15%. If an enemy is from the Telerian League, decreases that enemy's Turn Meter by 30% instead.
Cooldown: 5

Master of Evil [P]

Formula: 20*REL_TRG_BUFF_COUNT
Whenever this Champion attempts to place a debuff, steal a buff, decrease an enemy's Turn Meter, decrease the duration of a buff on an enemy, or increase the duration of a debuff on an enemy, increases this Champion's ACC by 20 for each buff on that enemy. Whenever this Champion is hit, has a 50% chance to place a 50% [Decrease RES] debuff on the attacker for 1 turn. The chance increases to 100% against Champions from the Telerian League. If this Champion loses 30% or more HP from this attack, also has a 25% chance to place a [Petrification] debuff on the attacker for 1 turn. The chance increases to 50% against Champions from the Telerian League.
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