Bloodfeather vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity Aura
Bloodfeather Orcs Force Attack Epic Crit rate 20%
Place: Crypts
Elegaius Undead Hordes Magic Support Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Bloodfeather 60 6 13875 1542 837 102 15 60 30 0
Elegaius 60 6 22305 +8430 881 -661 1211 +374 106 +4 15 50 -10 30 20 +20

Skills comparison

Bloodfeather

Hunt Down

Formula: 3.8*ATK
Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.

Armor Breaker

Formula: 5.3*ATK
Places a 60% [Decrease DEF] debuff for 2 turns, then attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit.
Cooldown: 5

Charged Shot

Formula: 6.1*ATK
Formula: 0.5*TRG_STAMINA
Attacks 1 enemy. Places a 30% [Decrease SPD] debuff for 2 turns. Decreases the target's Turn Meter by 50%. Has an extra 30% chance of inflicting a critical hit.
Cooldown: 4
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Elegaius

Spirits of Spite

Formula: 0.18*HP
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target's skills on cooldown. Also places a [Block Buffs] debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a [Block Buffs] debuff on them for 2 turns.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA+(0.1*MAX_STAMINA*removedEffectsCount)
Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.
Cooldown: 5

Spurned by Death [P]

Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 5