Bloodhorn vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Bloodhorn Skinwalkers Void HP Rare HP 21%
Place: Crypts
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Bloodhorn 60 6 17505 870 991 89 15 50 40 0
Warchief 60 6 18990 +1485 848 -22 1465 +474 102 +13 15 50 50 +10 10 +10

Skills comparison

Bloodhorn

Killer Crescent

Formula: 3.3*ATK
Attacks 1 enemy. Has a 15% chance of placing a 25% [Decrease ACC] debuff for 2 turns.

Intervene

Places a 50% [Ally Protection] buff on 2 random allies for 2 turns.
Cooldown: 5

Deep Defense [P]

If an ally is hit with a critical hit, places a 15% [Continuous Heal] buff on them for 1 turn.
Cooldown: 1
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.