Broodlord vs Ugir the Wyrmeater

Overall comparison

HERO Fraction Element Type Rarity Aura
Broodlord Lizardmen Force Defence Epic Defence 25%
Place: All battles
Ugir the Wyrmeater Ogryn Tribes Spirit HP Legendary Accuracy 70
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Broodlord 60 6 17340 727 1421 99 15 50 30 15
Ugir the Wyrmeater 60 6 22800 +5460 771 +44 1288 -133 105 +6 15 50 40 +10 20 +5

Skills comparison

Broodlord

Patient Tactician

Formula: 1.6*DEF
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Provoke] debuff for 1 turn if the target is under a [Decrease SPD] debuff.

Defend the Nest

Places a 50% [Ally Protection] buff on an ally for 2 turns, then a [Block Debuffs] buff on that ally for 1 turn. Also places a [Shield] buff on this Champion for 2 turns equal to 20% of this Champion’s MAX HP.
Cooldown: 5

Primal Tremor

Formula: 3.8*DEF
Attacks all enemies. Has a 40% chance of placing a [Stun] debuff for 1 turn. The chance increases to 75% against enemies under [Decrease SPD] debuffs.
Cooldown: 4

Eggwatcher [P]

Whenever this Champion is attacked, or whenever allies under [Ally Protection] buffs are attacked, has a 30% chance of placing a 30% [Decrease SPD] debuff on the attacker for 2 turns.
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Ugir the Wyrmeater

Wyrmwrath

Formula: 0.23*HP
Attacks 1 enemy. Has an 80% chance of stealing a random buff from the enemy. Also has an 80% chance of placing a [Block Buffs] debuff on the enemy for 2 turns.

Earth Puncture

Formula: 0.25*HP
Attacks all enemies. Has a 75% chance of removing all buffs from all enemies. Then, has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Cooldown: 4

Ogryn Fortitude

Places a 50% [Increase ACC] buff on all allies for 2 turns. Also places a 60% [Increase DEF] buff on all allies whose DEF is higher than or equal to their ATK for 2 turns. If an ally’s ATK is higher than their DEF, places a 50% [Increase ATK] buff on them for 2 turns instead.
Cooldown: 5

Scourge of Dragons [P]

Whenever an enemy is revived, instantly activates [Earth Puncture]. If an enemy is revived by a Champion from the Lizardmen Faction, the effects of [Earth Puncture] cannot be resisted. Instantly activating [Earth Puncture] will not place the skill on cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 2

Skill 84805 (84802 clone) name

Formula: 0.25*HP
Skill 7000004 description
Cooldown: 4