Broodlord vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Broodlord Lizardmen Force Defence Epic Defence 25%
Place: All battles
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Broodlord 60 6 17340 727 1421 99 15 50 30 15
Warchief 60 6 18990 +1650 848 +121 1465 +44 102 +3 15 50 50 +20 10 -5

Skills comparison

Broodlord

Patient Tactician

Formula: 1.6*DEF
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Provoke] debuff for 1 turn if the target is under a [Decrease SPD] debuff.

Defend the Nest

Places a 50% [Ally Protection] buff on an ally for 2 turns, then a [Block Debuffs] buff on that ally for 1 turn. Also places a [Shield] buff on this Champion for 2 turns equal to 20% of this Champion’s MAX HP.
Cooldown: 5

Primal Tremor

Formula: 3.8*DEF
Attacks all enemies. Has a 40% chance of placing a [Stun] debuff for 1 turn. The chance increases to 75% against enemies under [Decrease SPD] debuffs.
Cooldown: 4

Eggwatcher [P]

Whenever this Champion is attacked, or whenever allies under [Ally Protection] buffs are attacked, has a 30% chance of placing a 30% [Decrease SPD] debuff on the attacker for 2 turns.
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
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