Celendiel the Opal Guardian vs Michelangelo

Overall comparison

HERO Fraction Element Type Rarity Aura
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles
Michelangelo Banner Lords Spirit Attack Legendary Accuracy 70
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Celendiel the Opal Guardian 60 6 17670 782 1619 98 15 63 40 0
Michelangelo 60 6 15360 -2310 1520 +738 1035 -584 99 +1 15 63 30 -10 10 +10

Skills comparison

Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
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Michelangelo

Boo-Yah!

Formula: 2*ATK
Attacks 1 enemy 2 times. If either hit was critical, places a 50% [Increase ATK] buff on this Champion for 2 turns.

Express Delivery!

Formula: 6*ATK
Formula: -0.25*REL_TRG_RES
Formula: -0.25*REL_TRG_RES
Attacks 1 enemy. Before attacking, has a 75% chance of placing a 60% [Decrease DEF] debuff on the target for 2 turns. Has a 75% chance of placing a [Stun] debuff for 1 turn. Will ignore 25% of the target’s RES if the attack is critical. Then applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies. Will ignore 25% of each target’s RES if the initial attack was critical.
Cooldown: 4

Shell Cyclone

Formula: 5*ATK
Formula: -0.25*REL_TRG_RES
Formula: -0.25*REL_TRG_RES
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a [Leech] debuff for 2 turns. Will ignore 25% of each target’s RES if the attack is critical. Then places a [Taunt] buff on this Champion for 2 turns.
Cooldown: 5

None

Party Dude [P]

[Passive Effect] Has a 15% chance to Evade an enemy skill and all of its accompanying effects. If this Champion is under a [Taunt] buff, the chance to Evade increases to 30%. Whenever this Champion attacks, any ally Leonardos, Donatellos, Michelangelos, and Raphaels will join in that attack. [Active Effect] Places a [Shield] buff equal to 300% of this Champion’s ATK on this Champion for 1 turn when they receive a hit.
Cooldown: 1

Skill 99401 name (CLONE)

Formula: 2*ATK
Skill 8000628 description