Corpulent Cadaver vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity Aura
Corpulent Cadaver Undead Hordes Spirit HP Rare Defence 15%
Place: All battles
Elegaius Undead Hordes Magic Support Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Corpulent Cadaver 60 6 20640 617 1035 96 15 50 40 0
Elegaius 60 6 22305 +1665 881 +264 1211 +176 106 +10 15 50 30 -10 20 +20

Skills comparison

Corpulent Cadaver

Crushing Mass

Formula: 0.19*HP
Formula: 0.3*SHIELDS_SUM_VALUE
Attacks 1 enemy. Inflicts additional damage if this Champion is under a [Shield] buff. The additional damage is equal to 30% of the value of the [Shield] and cannot exceed 200,000.

Disgusting Display

Places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. Grants an Extra Turn.
Cooldown: 4

Baleful Tenacity

Formula: 0.3*HP
Attacks 1 enemy. Has an 80% chance of placing a [Provoke] debuff for 1 turn.
Cooldown: 4
-
Elegaius

Spirits of Spite

Formula: 0.18*HP
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target's skills on cooldown. Also places a [Block Buffs] debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a [Block Buffs] debuff on them for 2 turns.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA+(0.1*MAX_STAMINA*removedEffectsCount)
Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.
Cooldown: 5

Spurned by Death [P]

Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 5