Corpulent Cadaver vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Corpulent Cadaver Undead Hordes Spirit HP Rare Defence 15%
Place: All battles
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Corpulent Cadaver 60 6 20640 617 1035 96 15 50 40 0
Genzin 60 6 17505 -3135 1553 +936 859 -176 100 +4 15 63 +13 30 -10 0

Skills comparison

Corpulent Cadaver

Crushing Mass

Formula: 0.19*HP
Formula: 0.3*SHIELDS_SUM_VALUE
Attacks 1 enemy. Inflicts additional damage if this Champion is under a [Shield] buff. The additional damage is equal to 30% of the value of the [Shield] and cannot exceed 200,000.

Disgusting Display

Places a [Shield] buff on this Champion equal to 20% of their MAX HP for 3 turns. Grants an Extra Turn.
Cooldown: 4

Baleful Tenacity

Formula: 0.3*HP
Attacks 1 enemy. Has an 80% chance of placing a [Provoke] debuff for 1 turn.
Cooldown: 4
-
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]