Cromax Moonblood vs Donatello

Overall comparison

HERO Fraction Element Type Rarity Aura
Cromax Moonblood Dark Elves Force Defence Legendary Accuracy 70
Place: All battles
Donatello Lizardmen Magic Support Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Cromax Moonblood 60 6 18000 958 1421 100 15 50 50 10
Donatello 60 6 21810 +3810 1013 +55 1112 -309 108 +8 15 50 45 -5 0 -10

Skills comparison

Cromax Moonblood

Lunar Lance

Formula: 3.3*DEF
Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Moonlight Bonds

Formula: 4.5*DEF
Formula: 0.3*MAX_STAMINA
Attacks 1 enemy. Has a 75% chance of placing a [Block Buffs] debuff for 2 turns. Also fills this Champion’s Turn Meter by 30%.
Cooldown: 4

Blood Moon

Formula: 3.6*DEF
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn and a 50% [Decrease ACC] debuff for 2 turns.
Cooldown: 5

Silver Fear [P]

When attacked, has a 35% chance of placing a [Hex] debuff on the attacker for 1 turn after each hit.
- -
Donatello

Bo-dacious Bash

Formula: 0.25*HP
Formula: 0.05*HP
Attacks 1 enemy. Heals all allies by 5% of this Champion’s MAX HP. Instantly activates one random [Continuous Heal] buff on all allies.

Shellshocker

Formula: 0.24*HP
Attacks all enemies. Decreases the cooldowns of all allies' skills, except this Champion's, by 2 turns. This skill's cooldown cannot be decreased or reset. Places a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 6

Secret of the Ooze

Formula: 0.2*MAX_STAMINA
Removes all debuffs from all allies. Places a 15% [Continuous Heal] buff and a 25% [Strengthen] buff on all allies for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 6

Skill 99501 name (CLONE)

Formula: 0.25*HP
Formula: 0.05*HP
Skill 8000628 description

None

I Got You Bro! [P]

[Passive Effect] Whenever this Champion attacks, any ally Leonardos, Donatellos, Michelangelos, and Raphaels will join in that attack. [Active Effect] Whenever an ally is about to receive a fatal hit, this Champion prevents that ally’s death and keeps them alive with 1 HP. Then equalizes that ally’s HP. The HP level of that ally will be brought up to the average HP level of the team. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 6