Dagger vs Warchief

Overall comparison

HERO Fraction Element Type Rarity
Dagger Banner Lords Void Attack Rare
Warchief Skinwalkers Force Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dagger 60 6 12720 1387 793 101 15 57 30 0
Warchief 60 6 18990 +6270 848 -539 1465 +672 102 +1 15 50 -7 50 +20 10 +10

Skills comparison

Dagger

Double Daggers

Formula: 1.65*ATK
Formula: 0.04*MAX_STAMINA
Attacks 1 enemy 2 times. Each critical hit decreases the target’s Turn Meter by 4%.

Precision Sabotage

Formula: 3.65*ATK
Attacks all enemies. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Cooldown: 4

Swordbreak Knife

Formula: 5.8*ATK
Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 50% chance of placing a 50% [Decrease ATK] debuff instead if the target is under a [Decrease DEF] debuff.
Cooldown: 4
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.