Danag Skullreap vs The Incarnate

Overall comparison

HERO Fraction Element Type Rarity Aura
Danag Skullreap Orcs Magic Attack Legendary -
The Incarnate High Elves Force Defence Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Danag Skullreap 60 6 17010 1487 958 97 15 63 40 0
The Incarnate 60 6 19320 +2310 804 -683 1487 +529 100 +3 15 50 -13 40 20 +20

Skills comparison

Danag Skullreap

Shatter Confidence

Formula: 2.3*ATK
Attacks 1 enemy 2 times. Each hit has a 60% chance of placing a 60% [Decrease DEF] debuff for 2 turns. This debuff cannot be resisted, if this Champion's C.DMG is higher than the target’s. If an enemy is from the High Elves, Dark Elves, or Sylvan Watchers Factions, this debuff cannot be blocked or resisted.

Bane of Elves

Formula: 4.5*ATK
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ACC] debuff for 2 turns and a [True Fear] debuff for 1 turn. These debuffs cannot be resisted, if this Champion's C.DMG is higher than the target's. If an enemy is from the High Elves, Dark Elves, or Sylvan Watchers Factions, this debuff cannot be blocked or resisted.
Cooldown: 4

Battle Flow

Formula: 5.9*ATK
Formula: 0.5*MAX_STAMINA
Formula: -0.2
Attacks 1 enemy. Before attacking, places a 30% [Increase C.DMG] buff on this Champion for 2 turns. Will ignore [Shield], [Unkillable] and [Strengthen] buffs, as well as 20% of the target’s DEF. Will ignore 40% of the target’s DEF if the target is from the High Elves, Dark Elves, or Sylvan Watchers Factions. Fills this Champion's Turn Meter by 50% and resets the cooldown of this skill if this attack kills an enemy.
Cooldown: 5

Healthy Grudge [P]

Formula: 0.5*HP
Heals this Champion by 50% of their MAX HP every time this Champion kills an enemy. Also grants an Extra Turn every time this Champion kills an enemy from the High Elves, Dark Elves, or Sylvan Watchers Factions. Counterattacks whenever this Champion is attacked by an enemy from the High Elves, Dark Elves, or Sylvan Watchers Factions.
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The Incarnate

Attack Intruder

Formula: 1.8*DEF
Attacks 1 enemy 2 times. Each hit has a 45% chance of placing a [Provoke] debuff for 1 turn. Has a 30% chance of counterattacking whenever an ally is hit. If the ally is from the High Elves Faction and not this Champion, the chance increases to 100%. Occurs once per hit.

Formation: Phalanx

Formula: 3.6*DEF
Attacks all enemies. Has a 75% chance of removing all [Shield] buffs and 2 random buffs from all enemies. Then, places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Defensive Measures

Formula: 1*(TRG_HP-TRG_CUR_HP)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns. Heals any ally Arbiters by 100% of their MAX HP. Instantly activates this skill whenever this Champion is revived. This will not set this skill on cooldown.
Cooldown: 5

Crisis Response [P]

Formula: 20*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Formula: -0.3*DMG_MUL
Increases all allies' ACC by 20 for each ally under an [Ally Protection] buff. When killed, resets the cooldown of the Destiny's Call skill for any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once. All ally Arbiters receive 30% less damage.
Cooldown: 4

Ultimate Purpose [P]

Formula: 20*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Increases all allies' RES by 20 for each ally under an [Ally Protection] buff. This Champion will also receive 20% of the damage of any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once. If any ally Arbiter is about to get killed by a fatal hit, places an [Unkillable] buff on her for 1 turn. If there are multiple Champions on the team with this skill, this effect will only activate once.
Cooldown: 4