Dhukk the Pierced vs Vasal of the Seal

Overall comparison

HERO Fraction Element Type Rarity Aura
Dhukk the Pierced Orcs Magic Defence Epic Defence 31%
Place: Crypts
Vasal of the Seal Demonspawn Force HP Legendary HP 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dhukk the Pierced 60 6 15855 870 1376 97 15 50 45 0
Vasal of the Seal 60 6 21315 +5460 870 1288 -88 98 +1 15 50 40 -5 20 +20

Skills comparison

Dhukk the Pierced

Mad Chopper

Formula: 1.9*DEF
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Lunatic Outburst

Formula: 3.5*DEF
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns on each critical hit.
Cooldown: 4

Shrieking Display

Places a [Provoke] debuff for 1 turn on the target enemy. Also has a 75% chance of placing a [Provoke] debuff for 1 turn on 2 random enemies. Places a 30% [Reflect Damage] buff on this Champion for 2 turns and an [Unkillable] buff on this Champion for 1 turn.
Cooldown: 6
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Vasal of the Seal

Abyssal Seal

Formula: 0.25*HP
Attacks 1 enemy. Places a [HP Burn] debuff on the target for 2 turns if they are under a [True Fear] debuff or a [Decrease ATK] debuff. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP.

Infernal Darkness

Formula: 0.27*HP
Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 5

Daemon Possession

Balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. After balancing HP, grants an Extra Turn.
Cooldown: 6

Legion of Doom [P]

Formula: -0.2*DMG_MUL
Formula: 0.2*DMG_MUL
Receives 20% less damage from Champions from the Banner Lord, High Elf, and Sacred Order Factions. If there are 2 or more Demonspawn Champions on the team alongside this Champion, increases the C. DMG of all Demonspawn Champions on the team by 20%. [C. DMG increase only works when this Champion is alive.]