Dracomorph vs Vallaryn the Equalizer

Overall comparison

HERO Fraction Element Type Rarity
Dracomorph Lizardmen Magic Attack Legendary
Vallaryn the Equalizer Undead Hordes Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dracomorph 60 6 15195 1520 1046 98 15 63 30 10
Vallaryn the Equalizer 60 6 14865 -330 1531 +11 1057 +11 99 +1 15 63 30 10

Skills comparison

Dracomorph

Seeping Pain

Formula: 3.5*ATK
Formula: EXCESSIVE_DAMAGE*3
Formula: 0.1*DMG_MUL*TRG_DEBUFF_COUNT
Attacks 1 enemy. Damage increases by 10% for each debuff on the target. Will attack 1 random enemy with any surplus damage if the target is killed. Damage inflicted is equal to triple the surplus damage. The surplus damage cannot be critical.

Poison Jaws

Formula: 1.3*ATK
Attacks 4 times at random. Each hit places a 5% [Poison] debuff for 3 turns.
Cooldown: 4

Baleful Eye

Places a 25% [Weaken] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Cooldown: 5
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Vallaryn the Equalizer

Violent Harmony

Formula: 1.9*ATK
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 2 times. Each hit heals this Champion by 20% of the damage inflicted. Each hit also has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Precise Intervention

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff and a [Leech] debuff on all enemies for 2 turns.
Cooldown: 4

Outcome Assured

Formula: 2.8*ATK
Formula: -0.15
Formula: -0.3
Attacks 1 enemy 2 times. Before attacking, removes all debuffs from this Champion & swaps HP with the target. Will ignore 15% of the target’s DEF. Will ignore 30% of the target’s DEF and any [Shield] buffs instead, if this Champion’s current HP is greater than the target’s.
Cooldown: 4

My True Purpose [P]

[Active Effect] Decreases the cooldown of one of this Champion’s skills by 2 turns whenever this Champion loses 30% or more HP from an enemy skill in a single turn. [Passive Effect] This Champion counterattacks with their default skill each time an enemy is healed by a skill. Occurs once per turn.
Cooldown: 3