Drexthar Bloodtwin vs Corvis the Corruptor

Overall comparison

HERO Fraction Element Type Rarity Aura
Drexthar Bloodtwin Demonspawn Force Defence Legendary Accuracy 70
Place: All battles
Corvis the Corruptor The Sacred Order Magic Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Drexthar Bloodtwin 60 6 18990 914 1398 100 15 50 50 10
Corvis the Corruptor 60 6 19155 +165 903 -11 1398 99 -1 15 50 40 -10 20 +10

Skills comparison

Drexthar Bloodtwin

Eldritch Flames

Formula: 1*DEF
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 3 times. Has a 30% chance of placing an [HP Burn] debuff for 2 turns. Heals this Champion by 20% of the damage inflicted if the target is under a [HP Burn] debuff.

Burning Lash

Formula: 5.2*DEF
Attacks all enemies. Has a 40% chance of placing a [Provoke] debuff for 1 turn. This chance increases to 100% if the target is under a [HP Burn] debuff. Also places a 50% [Decrease ATK] debuff for 2 turns if the [Provoke] debuff is placed.
Cooldown: 4

Fiery Blood [P]

Formula: 10*EnemyTeamAppliedEffectsTotalCountOfKind(AoEContinuousDamage_KindId)
Has a 55% chance of placing a [HP Burn] debuff for 2 turns on the attacker when hit. This Champion's RES increases by 10 for every enemy under a [HP Burn] debuff. Stacks up to 50.
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Corvis the Corruptor

Reductive Process

Formula: 3.1*DEF
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Medical Miracle

Formula: 1.9*DEF
Formula: 1.9*DEF
Attacks all enemies 2 times. The first hit increases the duration of all enemy debuffs by 1 turn. The second hit increases the duration of all ally buffs by 1 turn.
Cooldown: 4

Field Research

Formula: 2*DEF
Formula: 2*DEF
Attacks all enemies 2 times. Each hit has a 75% chance of placing two 5% [Poison] debuffs for 2 turns. After attacking, places a 25% [Poison Sensitivity] debuff on enemies under 2 or more [Poison] debuffs.
Cooldown: 5

Curious Draught [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Decreases the damage enemies under [Poison] debuffs inflict (5% less damage per [Poison] debuff, stacks up to 25%).