Drexthar Bloodtwin vs Frolni the Mechanist

Overall comparison

HERO Fraction Element Type Rarity Aura
Drexthar Bloodtwin Demonspawn Force Defence Legendary Accuracy 70
Place: All battles
Frolni the Mechanist Dwarves Magic HP Mythical HP 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Drexthar Bloodtwin 60 6 18990 914 1398 100 15 50 50 10
Frolni the Mechanist 60 6 22305 +3315 980 +66 1387 -11 100 15 63 +13 50 0 -10

Skills comparison

Drexthar Bloodtwin

Eldritch Flames

Formula: 1*DEF
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 3 times. Has a 30% chance of placing an [HP Burn] debuff for 2 turns. Heals this Champion by 20% of the damage inflicted if the target is under a [HP Burn] debuff.

Burning Lash

Formula: 5.2*DEF
Attacks all enemies. Has a 40% chance of placing a [Provoke] debuff for 1 turn. This chance increases to 100% if the target is under a [HP Burn] debuff. Also places a 50% [Decrease ATK] debuff for 2 turns if the [Provoke] debuff is placed.
Cooldown: 4

Fiery Blood [P]

Formula: 10*EnemyTeamAppliedEffectsTotalCountOfKind(AoEContinuousDamage_KindId)
Has a 55% chance of placing a [HP Burn] debuff for 2 turns on the attacker when hit. This Champion's RES increases by 10 for every enemy under a [HP Burn] debuff. Stacks up to 50.
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Frolni the Mechanist

Seismic Quake

Formula: 0.23*HP
Formula: -0.05*BUFF_COUNT
Attacks 1 enemy. Will ignore 5% of the target’s DEF for each buff on this Champion.

Bloody Larceny

Formula: 0.34*HP
Formula: 0.34*HP
Attacks 1 enemy. Steals 2 buffs from a target enemy. This effect cannot be resisted. If this attack is critical, repeats the attack once.
Cooldown: 4

Exterminate the Weak

Formula: 0.31*HP
Formula: 0.3*DMG_MUL
Attacks all enemies. Damage of this skill increases by 30% if this Champion's MAX HP is higher than each target's MAX HP.
Cooldown: 4

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Limitless Science [P]

Formula: FLOOR(B_HP/1000)*0.01
Formula: 0.2*B_HP*KILLED_ENEMIES_CURRENT_ROUND
Formula: 20*KILLED_ENEMIES_CURRENT_ROUND
This Champion’s C. DMG is increased by 1% for every 1,000 HP they have. Increases this Champion’s MAX HP by 20% (stacks up to 100%) and SPD by 20 (stacks up to 100) whenever this Champion kills an enemy. Resets each Round.