Drexthar Bloodtwin vs Glorious Pallas

Overall comparison

HERO Fraction Element Type Rarity Aura
Drexthar Bloodtwin Demonspawn Force Defence Legendary Accuracy 70
Place: All battles
Glorious Pallas Argonites Magic Support Legendary Resist 50
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Drexthar Bloodtwin 60 6 18990 914 1398 100 15 50 50 10
Glorious Pallas 60 6 21810 +2820 826 -88 1299 -99 109 +9 15 50 50 0 -10

Skills comparison

Drexthar Bloodtwin

Eldritch Flames

Formula: 1*DEF
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 3 times. Has a 30% chance of placing an [HP Burn] debuff for 2 turns. Heals this Champion by 20% of the damage inflicted if the target is under a [HP Burn] debuff.

Burning Lash

Formula: 5.2*DEF
Attacks all enemies. Has a 40% chance of placing a [Provoke] debuff for 1 turn. This chance increases to 100% if the target is under a [HP Burn] debuff. Also places a 50% [Decrease ATK] debuff for 2 turns if the [Provoke] debuff is placed.
Cooldown: 4

Fiery Blood [P]

Formula: 10*EnemyTeamAppliedEffectsTotalCountOfKind(AoEContinuousDamage_KindId)
Has a 55% chance of placing a [HP Burn] debuff for 2 turns on the attacker when hit. This Champion's RES increases by 10 for every enemy under a [HP Burn] debuff. Stacks up to 50.
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Glorious Pallas

Spear of Serenity

Formula: ATK*6
Formula: 0.1*HP
Attacks 1 enemy with 1 random ally from the Argonites Faction. The ally joining the attack will use their default skill. Heals all allies by 10% of this Champion’s MAX HP.

Gift of Thalass

Removes all debuffs from all allies and places a [Block Debuffs] buff and a [Fervor] buff on all allies for 2 turns.
Cooldown: 5

Glorious Revival

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 7

Shield of the Argolades [P]

Formula: 0.15*MAX_STAMINA
Whenever an ally receives a debuff, places a [Shield] buff on that ally equal to 20% of their MAX HP for 1 turn. Fills the Turn Meters of all allies by 15% at the end of this Champion’s turn.