Drexthar Bloodtwin vs Mighty Ukko

Overall comparison

HERO Fraction Element Type Rarity Aura
Drexthar Bloodtwin Demonspawn Force Defence Legendary Accuracy 70
Place: All battles
Mighty Ukko Skinwalkers Force Support Legendary Speed 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Drexthar Bloodtwin 60 6 18990 914 1398 100 15 50 50 10
Mighty Ukko 60 6 18495 -495 1233 +319 1112 -286 109 +9 15 50 30 -20 10

Skills comparison

Drexthar Bloodtwin

Eldritch Flames

Formula: 1*DEF
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 3 times. Has a 30% chance of placing an [HP Burn] debuff for 2 turns. Heals this Champion by 20% of the damage inflicted if the target is under a [HP Burn] debuff.

Burning Lash

Formula: 5.2*DEF
Attacks all enemies. Has a 40% chance of placing a [Provoke] debuff for 1 turn. This chance increases to 100% if the target is under a [HP Burn] debuff. Also places a 50% [Decrease ATK] debuff for 2 turns if the [Provoke] debuff is placed.
Cooldown: 4

Fiery Blood [P]

Formula: 10*EnemyTeamAppliedEffectsTotalCountOfKind(AoEContinuousDamage_KindId)
Has a 55% chance of placing a [HP Burn] debuff for 2 turns on the attacker when hit. This Champion's RES increases by 10 for every enemy under a [HP Burn] debuff. Stacks up to 50.
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Mighty Ukko

Ukko Smash

Formula: 2.5*ATK
Attacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Ukko's Fury

Formula: 2*ATK
Formula: 2*ATK
Attacks all enemies 2 times. Each hit has a 75% chance to remove 2 random buffs from the target. Places a [Block Buffs] debuff and a 50% [Decrease ACC] debuff for 2 turns on targets that have no buffs after the attack.
Cooldown: 4

Ukko's Mercy

Formula: 0.4*TRG_HP
Revives all dead allies with 40% HP, then places a [Block Damage] buff on them for 1 turn. Also places a 30% [Increase SPD] buff on all allies for 2 turns. Will place the [Increase SPD] buff even if there are no dead allies.
Cooldown: 6

Totem Warden [P]

Has a 50% chance of stealing 1 random buff from a random enemy each time a buff is placed on the enemy team. Will only attempt to steal one buff for each type of buff placed simultaneously (for example, only one random buff may be stolen if 3 [Shield] buffs are placed at the same time). Any stolen buffs become protected.