Flailer vs Klaazag Keyhulk

Overall comparison

HERO Fraction Element Type Rarity Aura
Flailer Dwarves Magic Defence Rare Defence 17%
Place: Crypts
Klaazag Keyhulk Ogryn Tribes Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Flailer 60 6 15525 958 1035 93 15 50 40 0
Klaazag Keyhulk 60 6 18165 +2640 771 -187 1597 +562 100 +7 15 63 +13 30 -10 10 +10

Skills comparison

Flailer

Tangle Bash

Formula: 4.3*DEF
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy. Has a 25% chance of decreasing the target’s Turn Meter by 10%.

Noble Stand

Formula: 0.25*MAX_STAMINA
Places a 30% [Increase DEF] buff on this Champion and the ally with the lowest HP for 2 turns. Also fills this Champion’s Turn Meter by 25%.
Cooldown: 3

Fury Swipe

Formula: 6.3*DEF
Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff for 1 turn.
Cooldown: 4
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Klaazag Keyhulk

Dreadtone

Formula: 3.3*DEF
Attacks 1 enemy. Transfers all debuffs from this Champion to the target before the attack. This effect cannot be resisted by Bosses. Has a 75% chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted by Bosses.

Seismic Dissonance

Formula: 2*DEF
Formula: 2*DEF
Attacks all enemies 2 times. After the first hit, has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. These debuffs cannot be resisted by Bosses. After the second hit, has a 75% chance of placing a 50% [Decrease ACC] debuff and a 50% [Decrease RES] debuff on all enemies for 2 turns. These debuffs cannot be resisted by Bosses.
Cooldown: 4

Mindless Muscle

Places a [Counterattack] buff and an [Unkillable] buff on all allies for 2 turns. Also places a [Taunt] buff on this Champion for 2 turns. If a Boss is present in the current Round, these buffs are protected.
Cooldown: 6

Drone of Agony [P]

Formula: 0.01*REL_TRG_HP*REL_TRG_DEBUFF_COUNT
Whenever this Champion places a debuff on an enemy from one of their skills, deals damage equal to 1% of their MAX HP for each debuff they are currently under. (Stacks up to 10%). Occurs once per skill and once per target.