Freyja Fateweaver vs Mad Hatter

Overall comparison

HERO Fraction Element Type Rarity Aura
Freyja Fateweaver Barbarians Force Defence Legendary Defence 30%
Place: All battles
Mad Hatter Knight Revenant Force Support Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Freyja Fateweaver 60 6 20310 815 1409 110 15 50 50 0
Mad Hatter 60 6 23295 +2985 859 +44 1167 -242 108 -2 15 50 30 -20 20 +20

Skills comparison

Freyja Fateweaver

Heittspear

Formula: 2.7*DEF
Attacks all enemies. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Activates this skill when a [Shield] buff placed by this Champion is removed by damage. Occurs once per turn.

Prismatic Aegis

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF and each target Champion’s MAX HP.
Cooldown: 4

Goldweave

Formula: 0.2*MAX_STAMINA
Removes all debuffs from all allies and places a [Block Debuffs] buff on them for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Divine Foresight [P]

Skill 7000004 description

Divine Foresight [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_DEF*HeroCounterWithId(1)
Formula: 0.2*TRG_HP
[Passive Effect] Increases this Champion’s DEF by 5% each time an ally inflicts a critical hit (stacks up to 50%). [Active Effect] Prevents the death of the ally with the highest C. DMG, except this Champion, and keeps them alive with 1 HP when hit with a fatal hit. If there are multiple Champions on the team with this skill, this effect will only activate once. Then heals that ally by 20% of their MAX HP, and activates an [Instant Turn] effect on them.
Cooldown: 5
Mad Hatter

Dastardly Distillation

Formula: 0.1*HP
Attacks 1 enemy 2 times. Each hit has a 25% chance of stealing 1 random buff. Each hit also has a 75% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under a [Hex] debuff.

Mixture Most Foul

Formula: 0.2*HP
Formula: (0.1*DMG_MUL)*REL_TRG_DEBUFF_COUNT
Attacks all enemies. Has a 75% chance of placing a [Hex] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. The ally with the highest C. DMG will team up and join the attack. The ally joining the attack will use their default skill. The damage dealt by the ally joining the attack will increase by 10% per each debuff on the target.
Cooldown: 5

A Whiff of Madness

Formula: 0.2*MAX_STAMINA
Increases the duration of all buffs on all allies by 1 turn, and decreases the duration of all debuffs on all allies by 1 turn. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Time For Tea! [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.2*TRG_HP
Formula: HeroCounterWithId(1)*0
Formula: HeroCounterWithId(2)+1
Formula: HeroCounterWithId(2)*0
Every 10 turns taken by allies, heals all allies by 20% of their MAX HP. Every 6 turns taken by enemies, places a [True Fear] debuff on all enemies for 1 turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
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