Galleus Bloodcrest vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity Aura
Galleus Bloodcrest Skinwalkers Force Defence Mythical Defence 35%
Place: All battles
Narma the Returned Knight Revenant Magic Support Legendary Accuracy 80
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Galleus Bloodcrest 60 6 22140 881 1498 101 15 50 50 20
Narma the Returned 60 6 19815 -2325 1002 +121 1255 -243 105 +4 15 50 30 -20 20

Skills comparison

Galleus Bloodcrest

Wing Clip

Formula: 3.6*DEF
Attacks 1 enemy. Places a 30% [Decrease SPD] debuff for 2 turns. When counterattacking, the damage inflicted by this skill is based on this Champion’s DEF and the enemy’s MAX HP.

Cutting Jibe

Formula: 4.7*DEF
Attacks all enemies. Places a [Provoke] debuff for 1 turn. If the target is a Boss, places a [Provoke] debuff for 2 turns instead. Also places an [Unkillable] buff on this Champion for 1 turn and a [Counterattack] buff on them for 2 turns.
Cooldown: 3

Bloodcrest's Call

Formula: TotalDestroyedHPForTeam(allyTeamId)
Fully restores all allies' destroyed MAX HP. Also places a [Revive On Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Then, grants an Extra Turn.
Cooldown: 4

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

None

Formula: 3.6*DEF+0.05*TRG_HP

Rule the Roost [P]

Formula: 0.50*DEALT_DMG
Formula: 1*DEALT_DMG
Formula: 0.5*DEALT_DMG
Reflects 50% of the damage this Champion receives back to the attacker. If the attacker is a Boss, reflects 100% of the damage this Champion receives. Also heals this Champion by 50% of the damage received.
Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.
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