Godseeker Aniri vs Predator

Overall comparison

HERO Fraction Element Type Rarity Aura
Godseeker Aniri The Sacred Order Void Defence Epic -
Predator Lizardmen Force HP Legendary HP 35%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Godseeker Aniri 60 6 15195 1046 1244 99 15 50 45 0
Predator 60 6 25770 +10575 716 -330 1145 -99 98 -1 15 63 +13 40 -5 0

Skills comparison

Godseeker Aniri

Blade of Blessings

Formula: 3.6*DEF
Formula: 0.05*TRG_HP
Attacks 1 enemy. Heal the ally with the lowest HP by 5% of their MAX HP. Cannot heal this Champion.

Quest For Meaning

Formula: 3*DEF
Formula: 0.15*TRG_HP
Attacks all enemies. Heals all allies by 15% of their MAX HP, then decreases the duration of all buffs on all enemies by 1 turn and increases the duration of all buffs on all allies by 1 turn.
Cooldown: 4

Rise of Glory

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50% and resets the cooldowns on all their skills.
Cooldown: 7

Guardian Angel [P]

Formula: 0.1*BaseHealMultiplier
[Passive Effect] Increases the amount of healing allies receive by 10%. [Active Effect] If an ally is about to get killed by a fatal hit, preempts that hit and instantly places a [Revive On Death] buff on them for 1 turn before the damage is taken.
Cooldown: 7
-
Predator

Wrist Blades

Formula: 0.26*HP
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Heals this Champion by 30% of the damage dealt. [Passive Effect] Whenever this Champion successfully Evades an enemy skill and all of its accompanying effects, counterattacks with this skill. Occurs once per turn.

Smart Disc

Formula: 0.19*HP
Formula: (DMG_MUL*0.75*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==0))+(DMG_MUL*0.6*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==1))+(DMG_MUL*0.45*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==2))+(DMG_MUL*0.3*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==3))+(DMG_MUL*0.15*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN>=4))
Formula: 0.3*DEALT_DMG
Formula: 0.19*HP
Formula: (DMG_MUL*0.15*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==0))+(DMG_MUL*0.3*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==1))+(DMG_MUL*0.45*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==2))+(DMG_MUL*0.6*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==3))+(DMG_MUL*0.75*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN>=4))
Formula: -0.15
Formula: -0.15
Attacks all enemies 2 times. After hitting the initially selected enemy, all other enemies will be hit in a random order. For the first hit, the damage received by the initially selected enemy will be increased by 75%. Each subsequent enemy hit following the initial hit will receive 15% less bonus damage (reduces to 15% bonus damage). Also destroys each enemy's MAX HP by 30% of the damage dealt (stacks up to 50%). For the second hit, the damage received by the initially selected enemy will be increased by 15%. Each subsequent enemy hit following the initial hit will receive 15% more bonus damage (stacks up to 75% bonus damage). This attack ignores 15% of each target's DEF if this Champion is under a [Veil] or [Perfect Veil] buff.
Cooldown: 4

Combistick Throw

Formula: 0.38*HP
Formula: 0.5*MAX_STAMINA
Attacks 1 enemy. Before attacking, places a [Hunter's Gaze] debuff for 1 turn. This debuff cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. If this attack kills an enemy, places a [Block Revive] debuff on the target and a [Hunter's Gaze] debuff on a random alive enemy for 1 turn. The [Hunter's Gaze] debuff cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. If this attack does not kill an enemy, places a [Perfect Veil] buff on this Champion for 2 turns and fills their Turn Meter by 50%.
Cooldown: 4

Yautja Cloak [P]

At the start of each Round, places a [Perfect Veil] buff on this Champion for 1 turn. Before this Champion takes a turn, also has an initial 50% chance to Evade an enemy skill and all of its accompanying effects. This initial chance reduces to 0% after this Champion's first turn in a Round. Whenever this Champion kills an enemy, grants this Champion a 20% chance to Evade enemy skills and accompanying effects (stacks up to 60%).

Skill 100605 name

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Skill 8000628 description