Godseeker Aniri vs Ramantu Drakesblood

Overall comparison

HERO Fraction Element Type Rarity Aura
Godseeker Aniri The Sacred Order Void Defence Epic -
Ramantu Drakesblood Lizardmen Void Attack Legendary Accuracy 80
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Godseeker Aniri 60 6 15195 1046 1244 99 15 50 45 0
Ramantu Drakesblood 60 6 15690 +495 1487 +441 1046 -198 105 +6 15 50 30 -15 20 +20

Skills comparison

Godseeker Aniri

Blade of Blessings

Formula: 3.6*DEF
Formula: 0.05*TRG_HP
Attacks 1 enemy. Heal the ally with the lowest HP by 5% of their MAX HP. Cannot heal this Champion.

Quest For Meaning

Formula: 3*DEF
Formula: 0.15*TRG_HP
Attacks all enemies. Heals all allies by 15% of their MAX HP, then decreases the duration of all buffs on all enemies by 1 turn and increases the duration of all buffs on all allies by 1 turn.
Cooldown: 4

Rise of Glory

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50% and resets the cooldowns on all their skills.
Cooldown: 7

Guardian Angel [P]

Formula: 0.1*BaseHealMultiplier
[Passive Effect] Increases the amount of healing allies receive by 10%. [Active Effect] If an ally is about to get killed by a fatal hit, preempts that hit and instantly places a [Revive On Death] buff on them for 1 turn before the damage is taken.
Cooldown: 7
Ramantu Drakesblood

Psychic Overload

Formula: 3.2*ATK
Attacks 1 enemy. Has a 75% chance of increasing the cooldown of 1 of the target’s skills, at random, by 1 turn. Has a 25% chance of placing a [Stun] debuff on the target for 1 turn if a skill has its cooldown increased to the max. If the cooldown increase is successful, will also decrease the cooldown of one random skill (by 1 turn) of the ally with the highest Turn Meter and a skill on cooldown.

Drake's Fury

Formula: 1.8*ATK
Formula: 1.8*ATK
Formula: 1.8*ATK
Formula: 1.8*ATK
Attacks 1 enemy 4 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. The third hit has a 75% chance of placing a a 30% [Decrease SPD] debuff for 2 turns. The fourth hit has a 75% chance of placing a [Block Buffs] debuff for 2 turns. Also has a 75% chance of placing a [True Fear] debuff on all enemies (excluding the initial target) for 1 turn if the target has 4 or more debuffs after the attack.
Cooldown: 3

Blood Wings

Formula: 5*ATK
Attacks all enemies. Has an 80% chance of removing all buffs from all enemies before attacking. Also has an 80% chance of placing a [Block Active Skills] debuff for 2 turns on enemies without Passive skills. Also has an 80% chance of placing a [Block Passive Skills] debuff for 2 turns on enemies with Passive skills.
Cooldown: 4

Arrogance [P]

Formula: 0.3*MAX_STAMINA
Whenever an enemy places a [Stun], [Sleep], [Freeze], [Fear], [True Fear], or [Provoke] debuff on this Champion, will instantly fill this Champion’s Turn Meter by 30% and place a 30% [Increase SPD] buff and a [Shield] buff on them for 2 turns. The [Shield] buff is equal to 30% of this Champion’s MAX HP.