Grandmaster vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Grandmaster Banner Lords Magic HP Rare
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Grandmaster 60 6 16185 892 1057 100 15 50 40 0
Narma the Returned 60 6 19815 +3630 1002 +110 1255 +198 100 15 50 30 -10 20 +20

Skills comparison

Grandmaster

Hammerblows

Formula: 1.5*ATK
Attacks 1 enemy 3 times.

Steel Crusher

Formula: 7.5*ATK
Attacks 1 enemy. Has a 40% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns.
Cooldown: 4

Demoralizing Display

Formula: 7.4*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff on the target for 1 turn.
Cooldown: 4
Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 40% chance of increasing the duration of 3 random debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: (0.15+0.02*EffectsAppliedOnRelationTargetCountOfKind(ContinuousDamage_KindId))*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also heals all allies by 15% of this Champion’s MAX HP. The heal increases by 2% for each [Poison] debuff on the target.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns.
Cooldown: 6