Gronjarr vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Gronjarr Dwarves Force HP Legendary -
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gronjarr 60 6 22800 837 1222 100 15 50 40 20
Warchief 60 6 18990 -3810 848 +11 1465 +243 102 +2 15 50 50 +10 10 -10

Skills comparison

Gronjarr

Pyro Pummel

Formula: 0.1*HP
Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of [HP Burn] debuffs by 1 turn.

Shatter Falsity

Formula: 0.15*HP
Formula: 0.15*HP
Attacks 1 enemy 2 times. The first hit has a 75% chance of removing any [Block Debuffs] buffs. The second hit has a 75% chance of removing 1 random buff except [Block Debuffs] buffs.
Cooldown: 4

Fires of Auld

Formula: 0.2*HP
Formula: 0.05*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Also fills this Champion’s Turn Meter by 5% for every [HP Burn] debuff the enemy team had before this attack.
Cooldown: 5

Keeper of Flame [P]

Formula: -DMG_MUL
Formula: 0.05*HP
[Passive Effect] This Champion will not receive any damage from [HP Burn] debuffs. Instead, [HP Burn] debuffs will heal this Champion by 5% MAX HP each time the debuff activates. [Active Effect] Whenever an enemy attempts to place a [Freeze] debuff on this Champion, instantly removes it and places it on the attacker. Also places a [HP Burn] debuff on the attacker for 1 turn. The [HP Burn] debuff cannot be resisted.
Cooldown: 3
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
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