Gurptuk Moss-Beard vs Deathless

Overall comparison

HERO Fraction Element Type Rarity Aura
Gurptuk Moss-Beard Ogryn Tribes Force Support Legendary Resist 50
Place: All battles
Deathless Knight Revenant Spirit Defence Epic Resist 70
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Gurptuk Moss-Beard 60 6 18825 1079 1244 100 15 50 50 0
Deathless 60 6 18990 +165 881 -198 1156 -88 92 -8 15 50 30 -20 0

Skills comparison

Gurptuk Moss-Beard

Biotic Staff

Formula: 2.2*ATK
Attacks 1 enemy 2 times. Places a 15% [Continuous Heal] buff for 1 turn on all allies under [Poison] debuffs.

Druidic Boon

Formula: 0.30*TRG_HP
Removes all debuffs except [Poison] debuffs from an ally, then heals them by 30% of their MAX HP and places a [Shield] buff on the target equal to 20% of their MAX HP for 2 turns.
Cooldown: 3

Cloud of Spores

Places three 2.5% [Poison] debuffs on all allies for 3 turns. These debuffs cannot be resisted or blocked. Also has an 80% chance of placing a [Block Buffs] debuff on all enemies for 2 turns.
Cooldown: 4

Symbiotes [P]

Formula: (0.075*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Formula: 15*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Allies under [Poison] debuffs inflict 7.5% more damage for each [Poison] debuff on them, stacking up to a maximum of 30%. This damage increase applies to all of their skills. Also increases each ally's RES by 15 for each [Poison] debuff on them.
Deathless

Grave Whispers

Formula: 4.5*DEF
Attacks 1 enemy. Has a 70% chance of placing a 60% [Decrease DEF] debuff for 2 turns if 1 or more allies are dead, a 30% [Decrease SPD] debuff for 2 turns if 2 or more allies are dead, and a 50% [Decrease ACC] debuff for 2 turns if 3 or more allies are dead. Damage inflicted is proportional to DEF.

Vile Insults

Formula: 6.2*DEF
Places a 30% [Reflect Damage] buff on this Champion for 2 turns, then attacks 1 enemy. Has an 80% chance of placing a [Provoke] debuff for 1 turn.
Cooldown: 3

Grim Revenge

Formula: (4+deadAlliesCount)*DEF
Formula: (4+deadAlliesCount)*DEF
Attacks all enemies. This attack will always be critical if there are 2 or more dead allies. Damage increases according to the number of dead allies.
Cooldown: 7
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