Guurda Bogbrew vs Deathless

Overall comparison

HERO Fraction Element Type Rarity Aura
Guurda Bogbrew Ogryn Tribes Force Support Legendary Resist 65
Place: Arena
Deathless Knight Revenant Spirit Defence Epic Resist 70
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Guurda Bogbrew 60 6 20640 892 1310 97 15 50 40 20
Deathless 60 6 18990 -1650 881 -11 1156 -154 92 -5 15 50 30 -10 0 -20

Skills comparison

Guurda Bogbrew

Brew Mama

Formula: 3.5*ATK
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy. Has a 60% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under [Weaken] debuffs. Decreases the target’s Turn Meter by 10% if they are not under any debuffs.

Rotlimb Decoction

Formula: 4*ATK
Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. After attacking, has an 80% chance of placing two 5% [Poison] debuffs for 2 turns on all enemies without [Weaken] debuffs. These [Poison] debuffs cannot be blocked or resisted.
Cooldown: 4

Hemlock Surprise

Has an 80% chance of removing 1 random buff from all enemies, then has an 80% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. Also removes 2 random debuffs from all allies.
Cooldown: 4

Malign Tendrils [P]

Formula: 0.03*MAX_STAMINA
Whenever an enemy receives a debuff, their Turn Meter is decreased by 3%.
Deathless

Grave Whispers

Formula: 4.5*DEF
Attacks 1 enemy. Has a 70% chance of placing a 60% [Decrease DEF] debuff for 2 turns if 1 or more allies are dead, a 30% [Decrease SPD] debuff for 2 turns if 2 or more allies are dead, and a 50% [Decrease ACC] debuff for 2 turns if 3 or more allies are dead. Damage inflicted is proportional to DEF.

Vile Insults

Formula: 6.2*DEF
Places a 30% [Reflect Damage] buff on this Champion for 2 turns, then attacks 1 enemy. Has an 80% chance of placing a [Provoke] debuff for 1 turn.
Cooldown: 3

Grim Revenge

Formula: (4+deadAlliesCount)*DEF
Formula: (4+deadAlliesCount)*DEF
Attacks all enemies. This attack will always be critical if there are 2 or more dead allies. Damage increases according to the number of dead allies.
Cooldown: 7
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