Harvest Jack vs Saito

Overall comparison

HERO Fraction Element Type Rarity Aura
Harvest Jack Undead Hordes Spirit HP Legendary Accuracy 70
Place: All battles
Saito Undead Hordes Magic Attack Legendary Attack 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Harvest Jack 60 6 26925 859 925 102 15 50 40 20
Saito 60 6 16185 -10740 1321 +462 1178 +253 102 15 63 +13 30 -10 0 -20

Skills comparison

Harvest Jack

Harvest of Fear

Formula: 0.06*HP
Formula: (relationChance+0.5)/relationChance
Attacks 1 enemy 3 times. Each hit has a 50% chance of stealing 1 random buff from the target. Each hit also has a 50% chance of placing a [Fear] debuff for 1 turn. This chance increases to 100% if the target has no active buffs.

Dreams to Ash

Formula: 0.16*HP
Attacks all enemies. Removes all buffs from each target. Then places a 50% [Decrease ATK] debuff and a [Block Buffs] debuff on all enemies for 2 turns. Then grants an Extra Turn.
Cooldown: 4

Lord of Terror

Formula: 0.21*HP
Formula: 0.3*MAX_STAMINA
Formula: 0.3*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff for 2 turns. Also places a 30% [Decrease SPD] debuff for 2 turns and decreases each target's Turn Meter by 30% if the [True Fear] debuff is placed. Has a 75% chance of placing an unresistable [Sleep] debuff for 1 turn if the [True Fear] debuff is not placed. Also decreases each target’s Turn Meter by 30%.
Cooldown: 4

Leering Grin [P]

Whenever an ally is attacked, has a 50% chance of decreasing the duration of all buffs on the attacker by 1 turn. Whenever this Champion is attacked, the chance increases to 100%. This Champion is immune to [Fear] debuffs.
Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.