Hellfreak vs Warchief

Overall comparison

HERO Fraction Element Type Rarity
Hellfreak Demonspawn Spirit Attack Rare
Warchief Skinwalkers Force Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hellfreak 60 6 15195 1365 650 107 15 50 30 0
Warchief 60 6 18990 +3795 848 -517 1465 +815 102 -5 15 50 50 +20 10 +10

Skills comparison

Hellfreak

Vile Blades

Formula: 1.6*ATK
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Mind Games

Formula: 5.3*ATK
Attacks 1 enemy. Has a 50% chance of stealing all buffs from the target before attacking.
Cooldown: 4

Worst Nightmare

Swaps HP with an enemy, then grants an Extra Turn.
Cooldown: 6
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.