Hephraak vs Goffred Brassclad

Overall comparison

HERO Fraction Element Type Rarity Aura
Hephraak Demonspawn Magic Attack Legendary -
Goffred Brassclad Dwarves Magic Defence Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hephraak 60 6 14535 1553 1057 99 15 63 40 0
Goffred Brassclad 60 6 19485 +4950 848 -705 1432 +375 102 +3 15 50 -13 50 +10 10 +10

Skills comparison

Hephraak

Hephraak's Grin

Formula: 2.2*ATK
Formula: 2.2*ATK
Attacks 1 enemy. Places an extra hit if this attack is critical.

Hephraak's Scorn

Formula: 3.6*ATK
Formula: -0.15
Formula: 3.6*ATK
Formula: -0.15
Attacks all enemies. Places an extra hit on targets with less than 50% HP after the first hit. Each hit will ignore 15% of the target’s DEF.
Cooldown: 4

Megalomania

Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on this Champion for 3 turns, then grants an Extra Turn.
Cooldown: 6

Prince of Pride [P]

Whenever an ally is killed by an enemy, instantly activates the Hephraak's Scorn skill. Will not put the skill on cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 5
Goffred Brassclad

Mete Punishment

Formula: 1.8*DEF
Formula: 1.8*DEF
Attacks 1 enemy 2 times. The first hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 50% chance of placing a [Provoke] debuff for 1 turn.

Concuss

Formula: 3.7*DEF
Attacks all enemies. Has a 75% chance of placing a [Stun] debuff for 1 turn.
Cooldown: 4

Vow of the Dwarves

Places a 60% [Increase DEF] buff on all allies for 2 turns, then removes any [Decrease DEF] and [Weaken] debuffs from all allies.
Cooldown: 5

Brass Clad [P]

Formula: -DEALT_DMG
[Passive Effect] Whenever an ally is attacked while under a [Block Damage] buff placed by this Champion, has a 75% chance of placing a [Stun] debuff on the attacker for 1 turn. [Active Effect] If an ally is about to get killed by a fatal hit, blocks incoming damage and places a [Block Damage] buff on them for 1 turn.
Cooldown: 4