Hurndig vs Seer

Overall comparison

HERO Fraction Element Type Rarity
Hurndig Dwarves Magic Attack Legendary
Seer Orcs Void Support Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Hurndig 60 6 16020 1409 1101 98 15 63 30 10
Seer 60 6 19320 +3300 1145 -264 870 -231 104 +6 15 50 -13 30 0 -10

Skills comparison

Hurndig

Lethal Lust

Formula: 4*ATK
Attacks 1 enemy. Grants an Extra Turn and decreases the cooldown of the Stasis Strike skill by 2 turns if this attack kills an enemy.

Arcane Tempest

Formula: 4.4*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ACC] debuff for 2 turns.
Cooldown: 4

Stasis Strike

Formula: 6.2*ATK
Formula: MAX_STAMINA
Formula: 4*ATK
Attacks 1 enemy. Fully depletes the target’s Turn Meter. Will also attack all enemies if the first attack is critical. This AoE attack has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Will also place a [HP Burn] debuff for 2 turns after the attack on the enemies whose Turn Meters are below 30%.
Cooldown: 6

Staid [P]

Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Fills this Champion's Turn Meter by 10% every time they are hit. Occurs once per hit. Also fills this Champion's Turn Meter by 20% whenever an ally dies.
Seer

Knock Out

Formula: 3.8*ATK
Attacks 1 enemy. Has a 15% chance of granting an Extra Turn.

Clan Banner

Places a 30% [Increase C. RATE] buff on all allies for 2 turns. Places a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

Karma Burn

Formula: targetIsBoss*(0.1*TRG_HP+0.005*TRG_HP*unappliedStatusEffectsCountByCurrentSkill)+!targetIsBoss*(0.1*TRG_HP+0.03*TRG_HP*unappliedStatusEffectsCountByCurrentSkill)
Formula: (relationChance + 0.05*unappliedStatusEffectsCountByCurrentSkill) / relationChance
Removes all buffs from all allies and enemies, then attacks all enemies. Damage increases according to the number of removed buffs. Has a 50% chance of placing a [Sleep] debuff on all enemies for 1 turn. The chance of placing a [Sleep] debuff increases by 5% for each buff removed. Inflicts less damage to Bosses.
Cooldown: 6
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