Inithwe Bloodtwin vs Quintus the Triumphant

Overall comparison

HERO Fraction Element Type Rarity Aura
Inithwe Bloodtwin Demonspawn Void Attack Legendary Attack 33%
Place: All battles
Quintus the Triumphant Banner Lords Void Attack Legendary Attack 35%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Inithwe Bloodtwin 60 6 14370 1729 892 99 15 63 30 10
Quintus the Triumphant 60 6 15030 +660 1608 -121 969 +77 105 +6 15 63 30 0 -10

Skills comparison

Inithwe Bloodtwin

Vitality Censure

Formula: 3.6*ATK
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Destroys the target's MAX HP by 30% of the damage inflicted.

No Mercy

Formula: 1.6*ATK
Formula: DMG_MUL*(1-REL_TRG_HP_PERC)
Attacks 1 enemy 3 times. Damage increases equal to the percentage of HP the target has lost.
Cooldown: 3

Tormenting Whispers

Formula: 3.6*ATK
Attacks all enemies. Has an 80% chance of placing a [Leech] debuff for 2 turns.
Cooldown: 4

Final Doom [P]

Formula: 0.3*HP
Heals this Champion by 30% of their MAX HP each time they kill an enemy. Enemies killed by this Champion cannot be revived.
Quintus the Triumphant

Encore Performance

Formula: 1.9*ATK
Formula: 1.9*ATK
Formula: 1.9*ATK
Formula: 1.9*ATK
Attacks 1 enemy. Places an extra hit if the target has no buffs. If this attack is critical, repeats the attack once.

Strip Away

Formula: 5.5*ATK
Formula: 5.5*ATK
Attacks 1 enemy. Removes all buffs, then places a 60% [Decrease DEF] debuff on the target for 2 turns before attacking. These effects cannot be resisted or blocked. Damage inflicted by this skill cannot be decreased by enemy Passive skills or Masteries, except by the Passive skills of Bosses. Damage inflicted by this skill cannot be increased by either this Champion's Masteries or ally Passive skills, except when attacking Bosses. Resets the cooldown of the [Crowd Favorite] skill if this attack kills an enemy.
Cooldown: 4

Crowd Favorite

Formula: 3.8*ATK
Attacks all enemies. Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 3 turns before attacking. Resets the cooldown of the [Strip Away] skill if this attack kills an enemy.
Cooldown: 4

Percussion [P]

Formula: (0.1*REL_TRG_BUFF_COUNT)*REL_TRG_HP
Each of this Champion’s skills deals additional pure damage. The amount of pure damage dealt is equal to 10% of the target’s MAX HP for each buff on them. The additional pure damage dealt will ignore [Shield] buffs.