Inquisitor Shamael vs Dracomorph

Overall comparison

HERO Fraction Element Type Rarity Aura
Inquisitor Shamael The Sacred Order Void Attack Epic Accuracy 60
Place: Doom tower
Dracomorph Lizardmen Magic Attack Legendary Accuracy 50
Place: Crypts

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Inquisitor Shamael 60 6 16680 1288 903 101 15 60 30 0
Dracomorph 60 6 15195 -1485 1520 +232 1046 +143 98 -3 15 63 +3 30 10 +10

Skills comparison

Inquisitor Shamael

Wreak Revenge

Formula: 2.9*ATK
Attacks 1 enemy. Has a 50% chance of decreasing the duration of a random buff on the target by 1 turn. Every time an enemy places a debuff on an ally, uses this skill against that enemy. These counterattacks will only deal 50% of the normal damage and cannot be critical. If there are multiple Champions in the team with this Skill, only one Champion's counterattack will activate.

Cow the Horrors

Formula: 2*ATK
Formula: -0.25*BUFF_COUNT
Attacks 1 enemy 3 times. Will ignore 25% of the target's DEF. Will ignore a further 25% of the target's DEF for each buff on this Champion. Places a [True Fear] debuff on all enemies for 1 turn if this attack kills an enemy.
Cooldown: 3

Dauntless [P]

Formula: 0.075*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Each critical hit fills this Champion's Turn Meter by 7.5%. Whenever an ally receives a [Fear] or a [True Fear] debuff from an enemy, this skill will instantly remove the debuff and fill the team Leader's Turn Meter by 15%.
Dracomorph

Seeping Pain

Formula: 3.5*ATK
Formula: EXCESSIVE_DAMAGE*3
Formula: 0.1*DMG_MUL*TRG_DEBUFF_COUNT
Attacks 1 enemy. Damage increases by 10% for each debuff on the target. Will attack 1 random enemy with any surplus damage if the target is killed. Damage inflicted is equal to triple the surplus damage. The surplus damage cannot be critical.

Poison Jaws

Formula: 1.3*ATK
Attacks 4 times at random. Each hit places a 5% [Poison] debuff for 3 turns.
Cooldown: 4

Baleful Eye

Places a 25% [Weaken] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Cooldown: 5