Inquisitor Shamael vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Inquisitor Shamael The Sacred Order Void Attack Epic Accuracy 60
Place: Doom tower
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Inquisitor Shamael 60 6 16680 1288 903 101 15 60 30 0
Warchief 60 6 18990 +2310 848 -440 1465 +562 102 +1 15 50 -10 50 +20 10 +10

Skills comparison

Inquisitor Shamael

Wreak Revenge

Formula: 2.9*ATK
Attacks 1 enemy. Has a 50% chance of decreasing the duration of a random buff on the target by 1 turn. Every time an enemy places a debuff on an ally, uses this skill against that enemy. These counterattacks will only deal 50% of the normal damage and cannot be critical. If there are multiple Champions in the team with this Skill, only one Champion's counterattack will activate.

Cow the Horrors

Formula: 2*ATK
Formula: -0.25*BUFF_COUNT
Attacks 1 enemy 3 times. Will ignore 25% of the target's DEF. Will ignore a further 25% of the target's DEF for each buff on this Champion. Places a [True Fear] debuff on all enemies for 1 turn if this attack kills an enemy.
Cooldown: 3

Dauntless [P]

Formula: 0.075*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Each critical hit fills this Champion's Turn Meter by 7.5%. Whenever an ally receives a [Fear] or a [True Fear] debuff from an enemy, this skill will instantly remove the debuff and fill the team Leader's Turn Meter by 15%.
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.