Jurojin vs First Ax Tuskkor

Overall comparison

HERO Fraction Element Type Rarity Aura
Jurojin Shadowkin Spirit HP Epic HP 25%
Place: All battles
First Ax Tuskkor Ogryn Tribes Force Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Jurojin 60 6 20970 738 1167 98 15 60 30 0
First Ax Tuskkor 60 6 15030 -5940 1476 +738 1101 -66 99 +1 15 63 +3 30 0

Skills comparison

Jurojin

Monk's Spade

Formula: 0.24*HP
Attacks 1 enemy. Has a 45% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Fated Duel

Formula: 0.32*HP
Places a [Shield] buff on this Champion for 2 turns equal to 25% of their MAX HP, then attacks 1 enemy. Places a [Provoke] debuff for 1 turn. If the target’s MAX HP is equal to or lower than this Champion’s, the [Provoke] debuff cannot be resisted.
Cooldown: 4

True Smite

Formula: 0.34*HP
Attacks 1 enemy. Will ignore 25% of the target’s DEF. Will also ignore [Unkillable] and [Block Damage] buffs.
Cooldown: 4

Smiles at Death [P]

Formula: -0.25*DMG_MUL
Will receive 25% less damage from enemy attacks when this Champion’s HP drops to 50% or below.
First Ax Tuskkor

Foe Mangler

Formula: 2*ATK
Attacks 1 enemy 2 times. Has a 25% chance of granting an Extra Turn.

Hatchet Barrage

Formula: 4*ATK*(1+0.1*BUFF_COUNT)
Attacks all enemies. The damage inflicted by this skill increases by 10% for each buff on this Champion. Decreases the cooldown of this skill by 1 turn if this attack kills an enemy. If this attack kills 2 or more enemies, grants this Champion an Extra Turn instead.
Cooldown: 4

First Ax's Fury

Formula: 3*ATK
Attacks 1 enemy 2 times. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. Will ignore [Shield] buffs. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 4

Brutal Vehemence [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.1*B_CRD*HeroCounterWithId(1)
Formula: HeroCounterWithId(2)+1
Formula: -0.05*DMG_MUL*HeroCounterWithId(2)
Each Extra Turn this Champion gets increases their C. DMG by 10% (stacks up to 50%). Each Extra Turn this Champion gets also decreases the damage they receive by 5% (stacks up to 50%).