Kalvalax vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Kalvalax Knight Revenant Spirit Attack Legendary Speed 19%
Place: All battles
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Kalvalax 60 6 12720 1663 1068 99 15 63 30 10
Warchief 60 6 18990 +6270 848 -815 1465 +397 102 +3 15 50 -13 50 +20 10

Skills comparison

Kalvalax

Oozing Greatsword

Formula: 3.5*ATK
Formula: EffectsAppliedOnRelationTargetCountOfKind(ContinuousDamage_KindId)*0.025*HP
Attacks 1 enemy. Has a 40% chance of increasing the duration of all [Poison] debuffs on the target by 1 turn. Heals this Champion by 2.5% of their MAX HP for each [Poison] debuff on the target.

Corruption Locus

Formula: 2*ATK
Formula: EffectsAppliedOnRelationTargetCountOfKind(ContinuousDamage_KindId)
Attacks 1 enemy. Places an extra hit for each [Poison] debuff on the target (up to 3 extra hits).
Cooldown: 3

Storm of Vitriol

Formula: (3.5*ATK)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)*0.01*TRG_HP)
Attacks all enemies. Damage increases according to the number of [Poison] debuffs on each target.
Cooldown: 4

Pestilence [P]

Places four 5% [Poison] debuffs on all enemies for 2 turns at the start of each round. Has a 50% chance of placing a 5% [Poison] debuff on all enemies for 1 turn at the start of each turn. Whenever an enemy places a [Poison] debuff on this Champion, instantly removes it and replaces it with a 15% [Continuous Heal] buff for 2 turns instead.
Cooldown: 1
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
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