Leorius the Proud vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity Aura
Leorius the Proud Skinwalkers Void Attack Legendary Crit rate 24%
Place: All battles
Narma the Returned Knight Revenant Magic Support Legendary Accuracy 80
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Leorius the Proud 60 6 18495 1409 936 106 15 63 30 0
Narma the Returned 60 6 19815 +1320 1002 -407 1255 +319 105 -1 15 50 -13 30 20 +20

Skills comparison

Leorius the Proud

Lion's Twinclaws

Formula: 1.65*ATK
Formula: 0.2*DMG_MUL
Attacks 1 enemy 2 times. Each hit has a 60% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Damage increases by 20% if the target has less than 60% HP.

Rage of the Pride

Formula: 2*ATK
Attacks all enemies 2 times. [Passive Effect] This Champion is immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], [Petrification] debuffs when this Skill is not on cooldown.
Cooldown: 3

Awesome Roar

Formula: 3.85*ATK
Attacks all enemies. Has an 80% chance of placing a [True Fear] debuff for 1 turn. Before attacking, has an 80% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

True Grit [P]

Formula: DMG_MUL*(1-HP_PERC)
[Active Effect] Instantly places an [Unkillable] buff on this Champion for 1 turn before receiving a fatal hit. [Passive Effect] Damage increases as the Champion's HP decreases (by 1% for every 1% of HP lost).
Cooldown: 4
Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.