Little Miss Annie vs Storm Herald Hekaton

Overall comparison

HERO Fraction Element Type Rarity Aura
Little Miss Annie Undead Hordes Void Attack Legendary Attack 33%
Place: All battles
Storm Herald Hekaton Argonites Void Defence Legendary Speed 24%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Little Miss Annie 60 6 17835 1597 793 102 15 63 30 0
Storm Herald Hekaton 60 6 18660 +825 727 -870 1608 +815 99 -3 15 50 -13 50 +20 0

Skills comparison

Little Miss Annie

Pretty Nails

Formula: 1.3*ATK
Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 100% [Heal Reduction] debuff and a 60% [Decrease DEF] debuff for 2 turns.

Hollow Doll

Formula: 2.7*ATK
Formula: -0.25
Formula: 0.3*MAX_STAMINA
Attacks 1 enemy 2 times. Before attacking, places a 50% [Increase ATK] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF. Also places a [Perfect Veil] buff on this Champion for 2 turns. Then, fills this Champion's Turn Meter by 30%.
Cooldown: 4

Playdate

Formula: 5.7*ATK
Formula: -0.25
Formula: 0.25*DEALT_DMG
Formula: 5.7*ATK
Formula: -0.25
Formula: 0.25*DEALT_DMG
Attacks 1 enemy. Will ignore 25% of the target's DEF. Destroys the target's MAX HP by 25% of the damage inflicted. Will repeat the attack if the target has both higher DEF and higher MAX HP than this Champion. Places a [Revive On Death] buff on this Champion for 2 turns if this attack kills an enemy.
Cooldown: 6

Toys Don't Die [P]

Formula: 0.25*MAX_STAMINA
When revived, attacks the enemy that killed this Champion with the default Skill. Also fills this Champion's Turn Meter by 25% and places a [Shield] buff on this Champion equal to 50% of their MAX HP for 2 turns.

Magical Heart [P]

Formula: 0.1*DEALT_DMG
Formula: 0.1*MAX_STAMINA
Formula: 0.1*DEALT_DMG
Each hit has a 50% chance of decreasing the target's Turn Meter by 10% and a 100% chance of destroying the target's MAX HP by 10% of the damage inflicted when attacking enemies under [Heal Reduction] or [Decrease DEF] debuffs. Also heals this Champion by 10% of the damage inflicted when attacking enemies under [Heal Reduction] or [Decrease DEF] debuffs. [Will not heal from damage inflicted by Masteries.]
Storm Herald Hekaton

Fulminant Rupture

Formula: 3.15*DEF
Formula: 2.3*DEF
Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff and an [Enfeeble] debuff on the target for 1 turn. Also has a 25% chance that these debuffs cannot be resisted. If each enemy has a number of buffs that is equal to or less than this Champion’s, attacks all enemies instead. This attack is always critical. Has a 75% chance of placing a [Provoke] debuff and an [Enfeeble] debuff on all enemies for 1 turn. Also has a 25% chance that these debuffs cannot be resisted.

Eye of the Storm

Formula: 4.7*DEF
Formula: 4.7*DEF
Formula: MAX_STAMINA*relatedTargetStaminaBeforeDeath
Formula: MAX_STAMINA*relatedTargetStaminaBeforeDeath
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff for 2 turns and 1 [Stormcall] stack on all allies. This attack is always critical if the number of buffs on the target is equal to or less than this Champion's. Will ignore [Stone Skin] buff and 50% of the target's DEF if the number of buffs on the target is equal to or less than this Champion's. If this attack kills the target, decreases the Turn Meters of all other enemies by an amount equal to the Turn Meter that the target had.
Cooldown: 5

Sky-Father's Boon

Formula: 0.25*MAX_STAMINA
Places a 30% [Increase C. RATE] buff, a [Block Damage] buff, and a [Counterattack] buff on a target ally for 2 turns. Fills the Turn Meters of all allies by 25%.
Cooldown: 6

Boltmaster [P]

Formula: ((!targetIsBoss&&!relationTargetIsBoss&&!targetIsMinion&&!relationTargetIsMinion)*(0.02*BUFF_COUNT)*REL_TRG_HP)+((targetIsBoss||relationTargetIsBoss||targetIsMinion||relationTargetIsMinion)*0.03*TRG_HP)
Whenever an ally under a [Stormcall] stack placed by this Champion lands a critical hit, this Champion deals additional pure damage to the target. If the target is not a Boss or a minion, the pure damage dealt is equal to 2% of the target's MAX HP for each buff on this Champion (stacks up to 10%). If the target is a Boss or a minion, the pure damage dealt is equal to 3% of the target's MAX HP. This damage cannot be critical. Occurs once per skill and once per target. Does not count as an extra hit. This pure damage ignores [Shield], [Block Damage], and [Strengthen] buffs. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
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