Lugan the Steadfast vs Warchief

Overall comparison

HERO Fraction Element Type Rarity Aura
Lugan the Steadfast Banner Lords Spirit HP Legendary HP 38%
Place: Crypts
Warchief Skinwalkers Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Lugan the Steadfast 60 6 22140 1013 1090 103 15 63 40 0
Warchief 60 6 18990 -3150 848 -165 1465 +375 102 -1 15 50 -13 50 +10 10 +10

Skills comparison

Lugan the Steadfast

Crushing Blow

Formula: 0.26*HP
Formula: 0.25*DEALT_DMG
Formula: -0.2
Attacks 1 enemy. Heals all allies by 25% of the damage inflicted. Has a 50% chance of placing a [Stun] debuff for 1 turn. When counterattacking, will also ignore 20% of the target's DEF.

Bodyguard

Places a 60% [Increase DEF] buff and a [Shield] buff equal to 30% of this Champion's MAX HP on all allies for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Cooldown: 4

Mark of Silence

Formula: 0.3*HP
Formula: -0.25
Attacks all enemies. Has an 80% chance of decreasing the duration of all enemy buffs by 2 turns. Also has an 80% chance of placing a [Block Active Skills] debuff for 2 turns. Will ignore 25% of each target's DEF if this Champion is under a [Shield] buff.
Cooldown: 3

Stoic Solidarity [P]

Formula: DMG_MUL*(AllyTeamBuffsCountPlacedByProducer*0.1)
Whenever an enemy attacks an ally under a [Shield] buff, counterattacks with this Champion's default skill. The damage inflicted by this Champion increases by 10% for each active buff on allies placed by this Champion.
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
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