Lydia the Deathsiren vs Ozilda the Wicked

Overall comparison

HERO Fraction Element Type Rarity Aura
Lydia the Deathsiren Dark Elves Void Support Legendary Resist 100
Place: Arena
Ozilda the Wicked Dark Elves Void Support Legendary Accuracy 70
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Lydia the Deathsiren 60 6 20805 903 1288 110 15 50 40 0
Ozilda the Wicked 60 6 21810 +1005 925 +22 1200 -88 108 -2 15 50 30 -10 20 +20

Skills comparison

Lydia the Deathsiren

Oppression

Formula: 3.75*ATK
Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn. Has a 75% chance of increasing the duration of any [Poison Sensitivity] debuffs by 1 turn. [Passive Effect] Attacks enemies with this Skill whenever they place a [Freeze], [Stun], [Fear], [True Fear], or [Petrification] debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each [Freeze], [Stun], [Fear], [True Fear], or [Petrification] debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once.

Siren's Wail

Formula: 4*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. Also places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 4

Nullification

Formula: 3.2*ATK
Formula: 3.2*ATK
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns. The second hit has a 75% chance of placing a [Block Buffs] and [Block Active Skills] debuff for 2 turns.
Cooldown: 5

Death Hold [P]

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.5*HP
Formula: 0.5*MAX_STAMINA
Denies enemy revive attempts. This works even if this Champion is dead. If this Champion is alive when an enemy revive is denied, revives all dead allies with 50% HP and 50% Turn Meter. Grants an Extra Turn instead if there are no dead allies. If this Champion is dead when an enemy revive is denied, revives this Champion with 50% HP and 50% Turn Meter. This skill will ignore [Block Revive].
Cooldown: 9
Ozilda the Wicked

Enfeebling Curse

Formula: 3.8*ATK
Attacks all enemies. Has a 40% chance of placing a [Block Active Skills] debuff for 1 turn. Has a 100% chance instead against targets who are under a [Fear] or [True Fear] debuff.

You Can't Escape Me!

Formula: 0.3*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Removes all buffs from all enemies. Steals 30% of each enemy’s Turn Meter if they’re under a [Fear] or [True Fear] debuff. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 100% [Ensnare] debuff on all enemies for 2 turns.
Cooldown: 5

Lambs To Slaughter

Formula: 5*ATK
Formula: 1
Attacks all enemies. Places a [Master Seal] debuff on the initial target for 2 turns. Also has a 30% chance of placing a [Sheep] debuff on all other enemies for 1 turn. Places a [Block Passive Skills] debuff for 2 turns instead, if the 30% chance does not activate [Sheep] debuff.
Cooldown: 6

Beyond Deranged [P]

Formula: 0.2*DMG_MUL
This Champion is immune to [Sheep], [Fear], [True Fear], [Ensnare], [Block Active Skills], [Seal], [Master Seal], and [Block Passive Skills] debuffs. Whenever an enemy receives a buff, has a 50% chance of placing a [True Fear] debuff on that enemy for 1 turn. Will ignore any [Block Debuffs] buffs. This effect can only activate once per skill, and once per target. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. This Champion and their allies deal 20% more damage against enemies under [Fear] or [True Fear] debuffs. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.