Mausoleum Mage vs Vogoth

Overall comparison

HERO Fraction Element Type Rarity Aura
Mausoleum Mage Undead Hordes Force Support Epic -
Vogoth Undead Hordes Spirit HP Epic Accuracy 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mausoleum Mage 60 6 19485 1057 947 104 15 50 30 0
Vogoth 60 6 19320 -165 804 -253 1211 +264 89 -15 15 50 30 15 +15

Skills comparison

Mausoleum Mage

Soul Manacles

Formula: 4.6*ATK
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Might of Undeath

Places a 30% [Increase C. RATE] buff and a 60% [Increase DEF] on all allies for 2 turns. Also places a [Block Debuffs] buff on all allies for 1 turn.
Cooldown: 4

Winds of Purging

Formula: 0.1*HP
Formula: 0.1*HP
Formula: 0.15*MAX_STAMINA
Removes all debuffs from all allies, then heals all allies by 10% of this Champion's MAX HP. Heals each ally by a further 10% if 1 or more debuffs are removed from that ally. Fills each ally’s Turn Meter by 15% if 2 or more debuffs are removed from that ally.
Cooldown: 5
-
Vogoth

Horrendous Strength

Formula: 0.07*HP
Attacks 1 enemy 3 times. Each hit has a 30% chance of increasing the duration of 1 random debuff on the target by 1 turn.

Wave of Revulsion

Formula: 0.2*HP
Attacks all enemies. Has a 60% chance of placing a [Provoke] debuff on all enemies for 1 turn. Also has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns on targets who receive the [Provoke] debuff from this skill.
Cooldown: 4

Festering Dynamo [P]

Formula: 0.5*DEALT_DMG
Formula: 0.25*DEALT_DMG
Formula: 0.25*DEALT_DMG
Formula: 0.125*DEALT_DMG
Whenever this Champion is attacked, heals all allies by 50% of the damage received. [Only heals by 25% of the damage received from Boss attacks. This Champion only receives half of the heal that all other allies receive.]

Eerie Presence [P]

When attacked, places a [Leech] debuff on the attacker for 2 turns. If the attacker is under a [Provoke] debuff placed by this Champion, also has a 70% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack.