Mezomel Luperfang vs Senna Amberheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Mezomel Luperfang Skinwalkers Spirit Attack Mythical Crit rate 27%
Place: All battles
Senna Amberheart Dwarves Void Support Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mezomel Luperfang 60 6 16680 1652 1090 105 15 63 30 20
Senna Amberheart 60 6 18990 +2310 1112 -540 1200 +110 113 +8 15 50 -13 40 +10 0 -20

Skills comparison

Mezomel Luperfang

Moonclaw

Formula: 4.05*ATK
Attacks 1 enemy. Places a 60% [Decrease DEF] debuff for 2 turns.

Scarlet Crescent

Formula: 2.8*ATK
Attacks 1 enemy 2 times. Will ignore 15% of the target's DEF, as well as [Stone Skin], [Strengthen], [Ally Protection], and [Shield] buffs. Places a [Block Revive] debuff if the target is killed.
Cooldown: 4

Moonlight Gift

Places a 50% [Increase ATK] buff, a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 3 turns. Grants an Extra Turn.
Cooldown: 6

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Relentless Hunt [P]

Formula: 0.2*DEALT_DMG
Heals this Champion by 20% of the damage inflicted. Places a [Revive On Death] buff on this Champion for 2 turns every time they kill an enemy.
Senna Amberheart

Amberthrust

Formula: 4.3*ATK
Attacks 1 enemy. Has a 50% chance to instantly activate a [Continuous Heal] buff on each ally.

Touch of Gold

Formula: 0.2*MAX_STAMINA
Places a 30% [Increase SPD] buff and two 15% [Continuous Heal] buffs on all allies for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Edge of Death

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Then, teams up with all allies revived by this skill to attack the enemy with the lowest HP. The allies joining the attack will use their default skills.
Cooldown: 6

Healing Glow [P]

Formula: 0.05*MAX_STAMINA
Whenever a [Continuous Heal] buff activates on any ally, fills the Turn Meters of all allies by 5%. At the end of this Champion’s turn, increases the duration of a [Continuous Heal] buff on a random ally except this Champion for 1 turn.
-