Missionary vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Missionary The Sacred Order Force HP Epic HP 33%
Place: Dungeons
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Missionary 60 6 19485 969 1035 96 15 50 45 0
Genzin 60 6 17505 -1980 1553 +584 859 -176 100 +4 15 63 +13 30 -15 0

Skills comparison

Missionary

Crashing Halberd

Formula: 0.2*HP
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.

In the Thick

Formula: 0.32*HP
Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Has a 100% chance of placing a [Provoke] debuff for 1 turn, and a 50% [Decrease ATK] debuff for 2 turns, if this Champion's current HP is higher than the target's current HP.
Cooldown: 4

Humble the Faithless

Formula: 0.36*HP
Formula: 0.5*MAX_STAMINA
Attacks 1 enemy. Decreases the target's Turn Meter by 50%. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Also has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Cooldown: 4
-
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]