Mistrider Daithi vs Mad Hatter

Overall comparison

HERO Fraction Element Type Rarity Aura
Mistrider Daithi Sylvan Watchers Force Attack Epic Accuracy 40
Place: All battles
Mad Hatter Knight Revenant Force Support Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mistrider Daithi 60 6 15360 1376 903 97 15 60 30 0
Mad Hatter 60 6 23295 +7935 859 -517 1167 +264 108 +11 15 50 -10 30 20 +20

Skills comparison

Mistrider Daithi

Briar Arrows

Formula: 3.8*ATK
Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target. Also has a 10% chance of granting this Champion an Extra Turn.

Squall of Shafts

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Grants an Extra Turn if a 60% [Decrease DEF] debuff is placed on all enemies by this skill.
Cooldown: 4

Hunt The Mists

Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on this Champion for 3 turns, then grants an Extra Turn.
Cooldown: 6
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Mad Hatter

Dastardly Distillation

Formula: 0.1*HP
Attacks 1 enemy 2 times. Each hit has a 25% chance of stealing 1 random buff. Each hit also has a 75% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under a [Hex] debuff.

Mixture Most Foul

Formula: 0.2*HP
Formula: (0.1*DMG_MUL)*REL_TRG_DEBUFF_COUNT
Attacks all enemies. Has a 75% chance of placing a [Hex] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. The ally with the highest C. DMG will team up and join the attack. The ally joining the attack will use their default skill. The damage dealt by the ally joining the attack will increase by 10% per each debuff on the target.
Cooldown: 5

A Whiff of Madness

Formula: 0.2*MAX_STAMINA
Increases the duration of all buffs on all allies by 1 turn, and decreases the duration of all debuffs on all allies by 1 turn. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Time For Tea! [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.2*TRG_HP
Formula: HeroCounterWithId(1)*0
Formula: HeroCounterWithId(2)+1
Formula: HeroCounterWithId(2)*0
Every 10 turns taken by allies, heals all allies by 20% of their MAX HP. Every 6 turns taken by enemies, places a [True Fear] debuff on all enemies for 1 turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.