Mistrider Daithi vs The Scarecrow

Overall comparison

HERO Fraction Element Type Rarity Aura
Mistrider Daithi Sylvan Watchers Force Attack Epic Accuracy 40
Place: All battles
The Scarecrow Undead Hordes Spirit Support Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mistrider Daithi 60 6 15360 1376 903 97 15 60 30 0
The Scarecrow 60 6 21315 +5955 936 -440 1222 +319 105 +8 15 50 -10 40 +10 0

Skills comparison

Mistrider Daithi

Briar Arrows

Formula: 3.8*ATK
Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target. Also has a 10% chance of granting this Champion an Extra Turn.

Squall of Shafts

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Grants an Extra Turn if a 60% [Decrease DEF] debuff is placed on all enemies by this skill.
Cooldown: 4

Hunt The Mists

Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on this Champion for 3 turns, then grants an Extra Turn.
Cooldown: 6
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The Scarecrow

Crow Hunter

Formula: 2.85*ATK
Formula: 2.85*ATK
Attacks 1 enemy 2 times. The first hit has a 50% chance of placing a 50% [Decrease RES] debuff for 2 turns. The second hit has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns. These debuffs cannot be resisted if any ally, including this Champion, has been killed at least once during the battle.

Smart Thinking

Decreases the cooldowns of all ally skills, except this Champion’s, by 1 turn. Places a 50% [Increase RES] buff and a 50% [Increase ACC] buff on all allies for 2 turns.
Cooldown: 5

All Stitched Up

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives an ally with 50% HP and 50% Turn Meter, and places a [Block Damage] buff on that ally for 2 turns. Also places a 25% [Fortify] buff on all allies for 2 turns.
Cooldown: 6

True Brains [P]

Formula: 0.5*HP
Formula: 0.5*MAX_STAMINA
[Active Effect] Whenever this Champion is killed, revives them with 50% HP and 50% Turn Meter. Then removes all debuffs from all allies. [Passive Effect] This Champion becomes immune to [Fear], [True Fear], [Provoke], and [Petrification] debuffs if any ally, including this Champion, has been killed at least once during the battle.
Cooldown: 4