Mordecai vs R. Nergigante Archer

Overall comparison

HERO Fraction Element Type Rarity Aura
Mordecai The Sacred Order Force Support Epic Accuracy 40
Place: All battles
R. Nergigante Archer Barbarians Spirit Defence Legendary Defence 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mordecai 60 6 13545 1244 1156 100 15 50 30 0
R. Nergigante Archer 60 6 18990 +5445 848 -396 1465 +309 101 +1 15 50 40 +10 20 +20

Skills comparison

Mordecai

Purgatory

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy. Has a 30% chance of decreasing the target’s Turn Meter by 10%. Has a 60% instead if the target is under a [HP Burn] debuff.

Time's Undoing

Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Has a 75% chance of decreasing the Turn Meters of all enemies by 15%. Fills the Turn Meters of all allies by 15%.
Cooldown: 4

Heavenly Flames

Has a 75% chance of placing a [HP Burn] debuff on all enemies for 2 turns. Places a 50% [Increase ATK] buff on all allies for 3 turns.
Cooldown: 5
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R. Nergigante Archer

Charged Shot

Formula: 3*DEF
Attacks 1 enemy. Places a 50% [Increase ACC] buff on this Champion for 2 turns.

Spinning Shot

Formula: 3.1*DEF
Formula: 0.2*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a [Stun] debuff for 1 turn. If the target is a Boss, has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns instead. Also decreases the Turn Meters of enemies under a [Stun] debuff placed by this skill by 20%. Fills the Turn Meters of all allies by 10% if a 30% [Decrease SPD] debuff is placed by this skill instead.
Cooldown: 4

Rapid Shot

Formula: 3*DEF
Attacks all enemies. Places a [Hex] debuff for 2 turns and a [Provoke] debuff for 1 turn. If the target is a Boss, places a [Hex] debuff for 3 turns and a [Provoke] debuff for 2 turns instead.
Cooldown: 4

Nergigante Ambition [P]

Formula: 0.1*TRG_HP
Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_DEF*HeroCounterWithId(1)
Heals all allies by 10% of their MAX HP when attacking enemies under a [Hex] debuff. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Increases this Champion’s DEF by 5% each time this Champion receives a hit from an enemy under a [Hex] debuff (stacks up to 30%).