Mountain King vs First Ax Tuskkor

Overall comparison

HERO Fraction Element Type Rarity Aura
Mountain King Dwarves Force Attack Legendary Attack 25%
Place: All battles
First Ax Tuskkor Ogryn Tribes Force Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mountain King 60 6 31050 1432 1112 95 15 63 90 0
First Ax Tuskkor 60 6 15030 -16020 1476 +44 1101 -11 99 +4 15 63 30 -60 0

Skills comparison

Mountain King

Thunder Cleave

Formula: 0.27*HP+1*ATK
Formula: 0.1*MAX_STAMINA+0.02*MAX_STAMINA*REL_TRG_BUFF_COUNT
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills by an additional 2% for each buff on the target.

Enchanted Axe

Formula: 0.3*HP+1.8*ATK
Attacks 1 enemy. Will ignore 50% of the target's DEF. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 5

Regal Force

Formula: 0.35*HP+1.8*ATK
Attacks 1 enemy. Will ignore [Shield], [Strengthen], [Unkillable], [Ally Protection], and [Block Damage] buffs. Decreases the cooldown of the Enchanted Axe skill by 2 turns if this attack kills an enemy.
Cooldown: 5

Fabled Skill [P]

Formula: 0.5*B_ATK*KILLED_ENEMIES_WHOLE_BATTLE
Increases this Champion's ATK by 50% each time this Champion kills an enemy. Stacks up to 100%. Immune to [Decrease ATK] and [Block Active Skills] debuffs.
First Ax Tuskkor

Foe Mangler

Formula: 2*ATK
Attacks 1 enemy 2 times. Has a 25% chance of granting an Extra Turn.

Hatchet Barrage

Formula: 4*ATK*(1+0.1*BUFF_COUNT)
Attacks all enemies. The damage inflicted by this skill increases by 10% for each buff on this Champion. Decreases the cooldown of this skill by 1 turn if this attack kills an enemy. If this attack kills 2 or more enemies, grants this Champion an Extra Turn instead.
Cooldown: 4

First Ax's Fury

Formula: 3*ATK
Attacks 1 enemy 2 times. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. Will ignore [Shield] buffs. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 4

Brutal Vehemence [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.1*B_CRD*HeroCounterWithId(1)
Formula: HeroCounterWithId(2)+1
Formula: -0.05*DMG_MUL*HeroCounterWithId(2)
Each Extra Turn this Champion gets increases their C. DMG by 10% (stacks up to 50%). Each Extra Turn this Champion gets also decreases the damage they receive by 5% (stacks up to 50%).