Narma the Returned vs Kantra the Cyclone

Overall comparison

HERO Fraction Element Type Rarity Aura
Narma the Returned Knight Revenant Magic Support Legendary Accuracy 80
Place: Dungeons
Kantra the Cyclone Barbarians Force Defence Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Narma the Returned 60 6 19815 1002 1255 105 15 50 30 20
Kantra the Cyclone 60 6 18330 -1485 815 -187 1542 +287 99 -6 15 50 40 +10 20

Skills comparison

Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.
Kantra the Cyclone

Bane Hatchet

Formula: 1.6*DEF
Attacks 1 enemy 2 times. Each hit has a 40% chance of stealing 1 random buff from the target.

Chaos Tempest

Formula: 1*DEF
Attacks all enemies 3 times. Each hit has a 50% chance of placing one of the following debuffs for 2 turns: a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, a 30% [Decrease SPD] debuff, a 25% [Weaken] debuff, a 50% [Decrease ACC] debuff, or a 100% [Heal Reduction] debuff.
Cooldown: 4

No Escape [P]

Formula: -10*TRG_DEBUFF_COUNT
Formula: -0.04*TRG_DEBUFF_COUNT*DMG_MUL
Formula: 1250
Decreases each enemy's ACC by 10 for each debuff they are under. This Champion will receive 4% less damage for each debuff on the attacker. Heals this Champion by 1,250 HP each time a debuff expires on an enemy. Has a 75% chance of placing a Provoke debuff for 1 turn on enemies under 5 or more debuffs at the start of this Champion's turn. This Champion can place debuffs on weak hits.
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