Noldua the Gloaming vs Celendiel the Opal Guardian

Overall comparison

HERO Fraction Element Type Rarity Aura
Noldua the Gloaming Dark Elves Force Support Legendary Accuracy 70
Place: All battles
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Noldua the Gloaming 60 6 20640 914 1288 108 15 50 30 20
Celendiel the Opal Guardian 60 6 17670 -2970 782 -132 1619 +331 98 -10 15 63 +13 40 +10 0 -20

Skills comparison

Noldua the Gloaming

Shadestrike

Formula: ATK*6
Attacks 1 enemy. Has a 50% chance of placing an [Enfeeble] debuff for 2 turns. If the target is a Boss, places a 25% [Weaken] debuff for 2 turns instead. This debuff cannot be resisted if Solanar the Gleaming is on the same team.

Umbral Purge

Has a 75% chance of removing all buffs from all enemies. This effect cannot be resisted if Solanar the Gleaming is on the same team. Then has a 75% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. This debuff cannot be resisted if Solanar the Gleaming is on the same team. If Solanar the Gleaming is on the same team, also places a 50% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 5

Moonbloom's Blessing

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.5*TRG_HP
Formula: (relationTargetBaseTypeId!=10320)*0.5*MAX_STAMINA+(relationTargetBaseTypeId==10320)*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. If Solanar the Gleaming is on the same team and is dead, revives him with 100% Turn Meter instead. Places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns.
Cooldown: 6

Scholar Of Shadows [P]

Formula: -(BaseChangeStaminaMultiplier*0.3)
Formula: -1*RelatedChangeStaminaMultiplierChange*(RelatedChangeStaminaMultiplierChange<0)
All Turn Meter fill effects used by enemies are 30% less effective. If Solanar the Gleaming is on the same team, fills this Champion's Turn Meter by 30% of the enemy’s Turn Meter fill effect. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Only counts Turn Meter fill effects from skills.
Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1